Cold Damage (passive skill): Difference between revisions

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{{Passive skill box|Cold Damage}}
{{Passive skill box|Cold Damage}}


'''Cold Damage''' is a [[basic passive skill]] that grants increased [[cold damage]].
'''Cold Damage''' is a [[small passive skill]] that grants increased [[cold damage]].


==Version history==
==Version history==

Latest revision as of 03:24, 29 May 2023

Cold Damage
Passive Skill
(7-12)% increased Cold Damage [1]
12% increased Cold Damage [1] [2] [3] [4]
16% increased Cold Damage [1] [2] [3] [4] [5] [6]
8% increased Cold Damage [1] [2]

Cold Damage is a small passive skill that grants increased cold damage.

Version history

Version Changes
1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
  • Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.
1.2.0
  • The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.

ru:Урон от холода (пассивное умение)