Area:2~10~7: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Area updater)
 
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|area_level                      = 66
|area_level                      = 66
|area_type_tags                  = barracks
|area_type_tags                  = barracks
|tags                            = indoors_area
|tags                            = indoors_area, kitava_cultist_area
|loading_screen                  = Act5
|loading_screen                  = Act5
|connection_ids                  = 2_10_2
|connection_ids                  = 2_10_2
|parent_area_id                  = 2_10_town
|parent_area_id                  = 2_10_town
|boss_monster_ids                = Metadata/Monsters/Vilenta/Vilenta
|boss_monster_ids                = Metadata/Monsters/Vilenta/Vilenta
|vaal_area_spawn_chance          = 18
|vaal_area_ids                    = 1_SideArea5_2
|vaal_area_ids                    = 1_SideArea5_2
|strongbox_spawn_chance          = 30
|strongbox_max                    = 2
|strongbox_rarity_weight          = 50, 50, 50, 1
|has_waypoint                    = True
|has_waypoint                    = True
|spawn_weight1_tag                = high_level_map
|spawn_weight1_tag                = high_level_map
Line 22: Line 18:
|flavour_text                    = Sadists and cut-throats break both bone and brain.
|flavour_text                    = Sadists and cut-throats break both bone and brain.
|main_page                        = The Control Blocks (Act 10)
|main_page                        = The Control Blocks (Act 10)
|vaal_area_spawn_chance          = 18
}}
}}

Latest revision as of 01:18, 9 September 2023

The Control Blocks
area
No Waypoint
Id2_10_7
Act10
Area level66
BossesVilenta
Area type tagsbarracks
Tagsindoors_area, kitava_cultist_area
ConnectionsThe Ravaged Square
Vaal Side AreasReclaimed Barracks
Sadists and cut-throats break both bone and brain.
Spawn Weights
#TagHas spawn weight
1high_level_map0
2default1000
The correct title of this page is 2_10_7. It appears incorrectly here due to technical restrictions.

2_10_7 is the internal id for the The Control Blocks area. It is connected to the following areas: