User:Evil4Zerggin/Weapon style analysis
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Weapons
Weapon type | Melee or Ranged | Hands | Attributes | Critical Strike Chance | Attack speed | Special |
---|---|---|---|---|---|---|
Axe | Melee | 1 | 5% | 1.10-1.5 | High base DPS | |
Axe | Melee | 2 | 5% | 1.00-1.25 | High base DPS | |
Bow | Ranged | 2 | 5% | 1.10-1.55 | Bow skills, can be used with quivers | |
Claw | Melee | 1 | 6.2%-6.98% | 1.10-1.50 | +3-15 Life gained for each enemy hit by your Attacks or 3%-6% Physical Attack Damage Leeched back as Life | |
Dagger | Melee | 1 | 6.2%-7.28% | 1.20-1.60 | 40%-80% increased Global Critical Strike Chance | |
Mace | Melee | 1 | 5% | 1.05-1.30 | 20%-40% increased Stun Duration on enemies | |
Mace | Melee | 2 | 5% | 0.95-1.25 | 20%-40% increased Stun Duration on enemies | |
Sceptre | Melee | 6.5%-6.98% | 1.10-1.45 | 20%-40% increased Elemental Damage |
Styles
Baseline is wielding a single one-handed weapon.
One-Handed + Shield
- 24-30% base block chance
- ~8 Armour, ~6 Evasion, or ~1.4 Energy Shield per level
- Offhand mods
Two-Handed
- ~75% More DPS
- Concentrated sockets
Dual Wield
- 10% More attack speed
- 15% Block chance
- Offhand mods