Talk:Defense mechanics

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Revision as of 00:33, 21 May 2021 by >Killodoggy (added some future plans, cause i might forget.)
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This talk page is for discussing the article Defense mechanics.

  • Sign your posts using four tildes (~~~~)
  • Start a new topic at the bottom under a ==level 2 heading==
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my plans for future

Many calculations.

  • Stuff applies to all chance not get hit all same.
  • Damage reduction all same.
  • Action speed lowers average hits per second when face tanking.
  • Not get hit stronger with multiple mechanics.

new mechanics

  • movement speed and movement skills are game mechanics that can possibly increase survival and can be added at the bottom.
  • Lowering enemy move speed helps get away from enemies. Add this without going into strategy too much.

--Killodoggy (talk) 00:33, 21 May 2021 (UTC)