Skill:NewPhaseRun
Name | Phase Run |
---|---|
Skill Id | NewPhaseRun |
Icon | |
Cast Time | Instant |
Level Req. | (34-100) |
Cost | (8-17) mana |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Stored Uses | 1 |
Cooldown | 4.00 sec |
Base duration | 1.80 sec |
Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration. | |
Base duration is 1.80 seconds Base secondary duration is 0.20 seconds (30-39)% increased Movement Speed (20-30)% more Melee Physical Damage 100% increased Skill Duration per Frenzy Charge removed Grants Phasing 100% increased Stealth |
NewPhaseRun is the internal id of the skill Phase Run.