Act 1
# |
NPC |
Dialog |
Conditions
|
1 |
Dying Exile |
|
First dialog in the game
|
2 |
Nessa |
Introduction |
Entering town for the first time
|
3 |
Bestel |
Introduction |
Entering town for the first time
|
4 |
Medicine Chest
|
5 |
Drowned Dead
|
6 |
Tarkleigh |
Introduction |
Entering town for the first time
|
7 |
Lioneyes Watch
|
8 |
Drownded Dead
|
9 |
Nessa |
Bestel |
After first talk to Bestel
|
10 |
Tarkleigh |
Bestel
|
11 |
Bestel |
Nessa |
After first talk to Nessa
|
12 |
Tarkleigh |
Nessa
|
13 |
Nessa |
Tarkleigh |
After first talk to Tarkleigh
|
14 |
Bestel |
Tarkleigh
|
15 |
Tarkleigh |
Scavangers |
After first enter to Tidal Island
|
16 |
Nessa |
Rhoas |
After first enter to Mud Flats
|
17 |
Tarkleigh |
Rhoas
|
18 |
Bestel |
Undead Rhoas |
After killing the unique rhoa in Mud Flats [perhaps only on Cruel and Mercilles]
|
19 |
Tarkleigh |
Glyph Wall |
After walk near the glyph wall, before putting glyphs in it
|
20 |
Nessa |
Surviving Wreaclast |
After getting quest "The way forward"
|
21 |
Bestel |
Surviving Wreaclast
|
22 |
Nessa |
Brutus |
After getting quest "The Caged Brute"
|
23 |
Bestel |
Brutus
|
24 |
Bestel |
Marceus Lioneye |
After reading Shavronne's Journal in The Upper Prison in The Warden's Quarters
|
25 |
Nessa |
Brutus |
After killing Brutus
|
26 |
Bestel |
Blocked road |
After meeting Piety in front of Prisoner's Gate
|
27 |
Shavronne
|
28 |
Nessa |
Ship Graveyard |
After enter to Ship Graveyard
|
29 |
Bestel |
Merveil |
After getting quest "The Siren's Cadence"
|
30 |
Tarkleigh |
Merveil
|
31 |
Fairgraves |
The Allflame |
First talking to Fairgraves
|
32 |
Merveil
|
33 |
Merveil's Necklace
|
34 |
Bestel |
Captain Fairgraves |
Talk to Bestel 'right after talking to Fairgraves
|
35 |
Fairgraves |
The Real Fairgraves |
Talk to Fairgraves after talking to Bestel (Captain Fairgraves)
|
36 |
Nessa |
Merveil |
After killing Merveil
|
37 |
Bestel |
Merveil
|
38 |
Tarkleigh |
Merveil
|
39 |
Nessa |
Reopened passage |
After reopening the passage in Western Forest
|
40 |
Bestel |
Reopened passage
|
41 |
Tarkleigh |
Inspirational Poem
|
Act 2
# |
NPC |
Dialog |
Conditions
|
1 |
Eramir |
Introduction |
Entering town for the first time
|
2 |
The Azmeri
|
3 |
Blocked Passage
|
4 |
Yeena |
Introduction |
Entering town for the first time
|
5 |
Blood Apes
|
6 |
Silk |
Introduction |
Entering town for the first time
|
7 |
Greust |
Introduction |
Entering town for the first time
|
8 |
Blood Apes
|
9 |
Yeena |
Eramir |
After first talk to Eramir
|
10 |
Silk |
Eramir
|
11 |
Greust |
Eramir
|
12 |
Eramir |
Yeena |
After first talk to Yeena
|
13 |
Silk |
Yeena
|
14 |
Greust |
Yeena
|
15 |
Eramir |
Silk |
After first talk to Silk
|
16 |
Yeena |
Silk
|
17 |
Greust |
Silk
|
15 |
Eramir |
Greust |
After first talk to Greust
|
16 |
Yeena |
Greust
|
17 |
Silk |
Greust
|
18 |
Silk |
The Great White Beast |
After getting quest "The Great white beast"
|
19 |
Greust |
Elementals |
After enter to Old Fields
|
20 |
Yeena |
Elementals
|
21 |
npc |
dlg |
text
|
21 |
npc |
dlg |
text
|
21 |
npc |
dlg |
text
|
21 |
npc |
dlg |
text
|
21 |
npc |
dlg |
text
|
21 |
npc |
dlg |
text
|
21 |
npc |
dlg |
text
|
21 |
npc |
dlg |
text
|
The appearance of the dialogues during a quest "Deal with the Bandits" described in one of the possible sequences. It is important that at every level of difficulty you have helped various bandits or noone. More importantly, it is a sequence of killing other two bandits when you help the third. And yes, you must buy Book of Reform to get this Achievement.
Act 3