Monster Rarity
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Magic (blue), rare (yellow) and unique (orange) monsters have the following, increasing more with each rarity [1]:
- Increased Life
- Increased Damage
- Increased Experience
- Increased Drop Rarity & Quantity
- Increased Flask Charges Granted
- Reduced chance to flee
Monsters of higher rarity also drop items of higher Item Level. Magic mobs drop items one ilevel higher than the area, and rare/unique mobs' items are two ilevels higher.
References
- ↑ Posted by Mark_GGG in For the love of god, please, rework DEXTERITY. (Updated)