Modifier:MapMonsterColdDamage: Difference between revisions

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>BotK2
m (BotK2 moved page MapMonsterColdDamage to Modifier:MapMonsterColdDamage without leaving a redirect: Moving to Modifier namespace)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
Line 7: Line 7:
|required_level                  = 1
|required_level                  = 1
|mod_type                        = MapMonsterColdDamage
|mod_type                        = MapMonsterColdDamage
|stat_text                      = 12% increased Quantity of Items found in this Area<br>0% of Monster Damage is converted to Cold<br>Monsters deal (80 to 100)% extra Damage as Cold
|stat_text                      = 12% increased Quantity of Items found in this Area<br>0% of Monster Damage is converted to Cold<br>Monsters deal (80-100)% extra Damage as Cold
|stat1_id                        = map_item_drop_quantity_+%
|stat1_id                        = map_item_drop_quantity_+%
|stat1_min                      = 12
|stat1_min                      = 12

Revision as of 10:14, 2 September 2016

Mod IDMapMonsterColdDamage
NameFreezing
Groups
Mod typeMapMonsterColdDamage
Mod domainArea (5)
Generation typePrefix (1)
Req. level1
Effect12% increased Quantity of Items found in this Area
0% of Monster Damage is converted to Cold
Monsters deal (80-100)% extra Damage as Cold
Granted buff ID
Granted buff value
Granted skill
Tags
Tier Text
Stats
#Stat IDMinimumMaximum
1map_item_drop_quantity_+%1212
2map_monsters_%_physical_damage_to_convert_to_cold00
3map_monsters_%_physical_damage_to_add_as_cold80100
Spawn weights
#TagWeight
1secret_area0
2old_map800
3default0
Generation weights
#TagWeight
Modifier sell price
#Item

MapMonsterColdDamage is the internal ID of modifier Freezing.