Talk:Zone Levels: Difference between revisions

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>FootHands
(someone answer this please, i'm now burning to act)
>FootHands
(someone answer this please, i'm now burning to act)

Revision as of 14:02, 11 November 2013

Most of the 1.0.0 values and names were confirmed through a bit of self-observation but mostly through watching streams hence the spottiness of the confirmation. The source document where I am compiling the missing information before putting it here is PoE Zones Google Doc Ebonmourn (talk) 16:19, 31 October 2013 (UTC)

I have a Scion I'm currently doing maps with, I can confirm the rest of these area levels, and i'll comment all those red numbers in your document. Can we swap sides or even put the old levels down below? It doesn't make much sense to have the first information you look at be the outdated stuff. I also think we should put a link to this somewhere (i already bookmarked it) since it'll be a great reference as to the locations you can get 5/6 socket gear, certain base items, cartographer's chisels, maps, item modifiers, etc. Actually, I'm totally willing to take the time and effort to describe the location's map type (cavern, indoor, outdoor, large, small, forested, urban), monster density, and mob rarity. For instance, the Fetid Pools would be an 'open, medium, lightly forested area with average mob density and above average magic and rare monsters'. It would make this a great resource to decide where you would want to level your character (long range aoe's will prefer open areas with above average mob density (fellshrine, docks) whereas a melee will want less danger and probably be looking for tight, roomy interiors with smaller groups of enemies (catacombs, crypt). FootHands (talk) 14:02, 11 November 2013 (UTC)