Talk:Evasion: Difference between revisions

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Revision as of 18:24, 15 September 2014

Effect of Dexterity

Supposedly, every 5 points of dexterity provide a 1% increased evasion rating. For the 14 dex characters this looks good (56 starting value + 2 from dex = 58).

But for the 23 dex chars I'd expect 56+4 = 60, and the ranger even 56+6 = 62, while the the real rating is 59 for those 3 classes.

So what's up with that? SteveDP (talk) 18:24, 15 September 2014 (UTC)