Talk:Defense mechanics: Difference between revisions

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>Killodoggy
(added some future plans, cause i might forget.)
 
>Killodoggy
(added some future plans, cause i might forget.)
(No difference)

Revision as of 00:33, 21 May 2021

my plans for future

Many calculations.

  • Stuff applies to all chance not get hit all same.
  • Damage reduction all same.
  • Action speed lowers average hits per second when face tanking.
  • Not get hit stronger with multiple mechanics.

new mechanics

  • movement speed and movement skills are game mechanics that can possibly increase survival and can be added at the bottom.
  • Lowering enemy move speed helps get away from enemies. Add this without going into strategy too much.

--Killodoggy (talk) 00:33, 21 May 2021 (UTC)