List of belt enchantment mods: Difference between revisions
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Revision as of 04:37, 13 July 2020
Mod | Spawn Weighting |
---|---|
15% increased Area of Effect while you have Arcane Surge | 100 |
+300 to Armour while you have Fortify | 100 |
Recover 2% of Life when you Kill an Enemy while you have Rage | 100 |
+300 to Evasion Rating while you have Phasing | 100 |
20% chance to Avoid Elemental Ailments while you have Elusive | 100 |
30% reduced Effect of Curses on you while on Consecrated Ground | 100 |
30% increased Accuracy Rating while you have Onslaught | 100 |
Enemies Hindered by you have 50% reduced Life Regeneration rate | 100 |
Elemental Ailments inflicted on Enemies Exposed by you have 20% increased Duration | 100 |
Enemies Maimed by you take 8% increased Damage Over Time | 100 |
Enemies Taunted by you deal 5% less Area Damage | 100 |
Enemies Withered by you have -6% to all Resistances | 100 |
Enemies Blinded by you have 30% reduced Critical Strike Chance | 100 |
Enemies Intimidated by you have 20% increased duration of stuns against them | 100 |
Hits against Enemies Unnerved by you have 50% increased Spell Critical Strike Chance | 100 |