Game entities: Difference between revisions
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Revision as of 15:25, 19 July 2016
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Game entities are all in-game objects such as creatures, obstacles, projectiles, etc.
All game entities are squares, defined by a radius (the squares are circles defined by using manhattan distance.[1]
Hitboxes
- A character's hitbox has a radius of 2 units
References
- ↑ Mark_GGG (July 19, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved July 19, 2016.