Skill:DivineFireBeamUnique: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Skill updater) |
>Vinibot m (→top: Switched to new skill cost parameters) |
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Line 5: | Line 5: | ||
|cast_time = 0.5 | |cast_time = 0.5 | ||
|required_level = 80 | |required_level = 80 | ||
| | |skill_cost1_type = mana | ||
|static_cost1_amount = 12 | |||
|static_damage_effectiveness = 100 | |static_damage_effectiveness = 100 | ||
|static_damage_multiplier = 100 | |static_damage_multiplier = 100 |
Revision as of 18:11, 6 July 2021
Name | Scorching Ray |
---|---|
Skill Id | DivineFireBeamUnique |
Icon | |
Cast Time | 0.50 sec |
Level Req. | 80 |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn. | |
Deals 738.9 Base Fire Damage per second Base duration is 1.5 seconds Additional Debuff stages add 60% of Damage Burning Debuff can have a maximum of 8 stages Fire Exposure applies -25% to Fire Resistance Modifiers to Spell Damage apply to this Skill's Damage Over Time effect |
DivineFireBeamUnique is the internal id of the skill Scorching Ray.