Burnished Spiked Shield: Difference between revisions

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m (size param and cleanup)
>Vinibot
m (Automated cleanup for Template:Item.)
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<onlyinclude>{{Item | View={{{View|}}} | Format={{{Format|}}}
<onlyinclude>{{Item | View={{{View|}}} | Format={{{Format|}}}
| Name                   = Burnished Spike Shield
| Name                 = Burnished Spike Shield
| Size                   = 2x2
| Size                 = 2x2
| Rarity                 = Normal
| Rarity               = Normal
| Type                   = Armour
| Type                 = Armour
| Subtype               = Shield
| Subtype             = Shield
| RequiredLevel         = 27
| RequiredLevel       = 27
| RequiredDexterity     = 37
| RequiredDexterity   = 37
| RequiredIntelligence   = 37
| RequiredIntelligence = 37
| Block                  = 30%
| Evasion             = 54
| Evasion               = 54
| EnergyShield         = 16
| EnergyShield           = 16
| Block                = 30%
| ImplicitMods           = Reflects (10 to 23) Physical Damage to Melee Attackers
| ImplicitMods         = Reflects (10 to 23) Physical Damage to Melee Attackers
}}</onlyinclude>
}}</onlyinclude>


[[Category:Shields]]
[[Category:Shields]]

Revision as of 23:56, 8 July 2014

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..