User talk:I3igpete: Difference between revisions

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>I3igpete
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>I3igpete
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|upgraded_from_set1_text                = Replica Bitterdream and 3 support gems
|upgraded_from_set1_group1_item_name    = Replica Bitterdream
|upgraded_from_set1_group1_item_name    = Replica Bitterdream
|upgraded_from_set1_group1_amount        = 1
|upgraded_from_set1_group1_amount        = 1
Line 28: Line 30:
|upgraded_from_set1_group4_amount        = 1
|upgraded_from_set1_group4_amount        = 1
|upgraded_from_set1_group4_notes        = Level 20
|upgraded_from_set1_group4_notes        = Level 20
|upgraded_from_set1_text                = Replica Bitterdream and 3 support gems

Latest revision as of 14:41, 22 September 2020

Stated another way, blinding a monster will improve the player's evade chance as follows:


Conversely, becoming blinded will worsen the player's chance of hitting a monster:


|upgraded_from_set1_text = Replica Bitterdream and 3 support gems |upgraded_from_set1_group1_item_name = Replica Bitterdream |upgraded_from_set1_group1_amount = 1 |upgraded_from_set1_group2_item_name = Lightning Penetration Support |upgraded_from_set1_group2_amount = 1 |upgraded_from_set1_group2_notes = Level 20 |upgraded_from_set1_group3_item_name = Cold Penetration Support |upgraded_from_set1_group3_amount = 1 |upgraded_from_set1_group3_notes = Level 20 |upgraded_from_set1_group4_item_name = Fire Penetration Support |upgraded_from_set1_group4_amount = 1 |upgraded_from_set1_group4_notes = Level 20