User:Rogueyoshi: Difference between revisions

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= Guides =
= Guides =
== Random Tricks ==
 
== Tricks ==
 
=== Elusive Refreshment ===
=== Elusive Refreshment ===
Normally, Elusive outside of Withering Step is unable to be refreshed, but the following combo enable those other sources to be:
Normally, Elusive outside of Withering Step is unable to be refreshed, but the following combo enable those other sources to be:
* A non Withering Step source of Elusive
* A non Withering Step source of Elusive
* Cast when Damage Taken + Withering Step
* Cast when Damage Taken + Withering Step
What happens is the following... After proccing your Elusive initially and it begins to decay, if Withering Step procs any point after, it will be refreshed to 100% until your next action before disappearing. Then your normal source of Elusive will proc again, ad infinitum.
What happens is the following... After proccing your Elusive initially and it begins to decay, if Withering Step procs any point after, it will be refreshed to 100% until your next action before disappearing. Then your normal source of Elusive will proc again, ad infinitum.
== Playtime Optimization ==
 
=== Prerequisites ===
=== DD/VD Desecrate Trick ===
The following are required:
You can drastically increase the damage output of corpse explosion effects like Volatile Dead and Detonate Dead provided you're using Desecrate to proc them.
* NeverSink's Loot Filter
 
* 2 Quad Stash Tabs (or 8 additional Regular Stash Tabs) [Dump Tabs]
# Grab Spectres with the highest life multipliers available. These include Knitted Horrors, Kitava's Heralds and others.
* 1+ Premium Stash Tabs [Shop Tabs]
# With the Spectres ready, go into your hideout and use Desecrate to spawn corpses of them.
* 1+ Map Stash Tab
# Bring the Spectres you have into the Map you will run.
* 10+ Regular Stash Tabs
 
The following are recommended
The Spectres will almost invariably die, but entering the map with them brings them into the Desecrate table. Now instead of the generic corpses that Desecrate spawns, you will have beefy corpses and damage increases of 200% or more. Between maps use the corpses in your hideout to spawn the Spectres to put back into the Desecrate table.
* 1 Divination Card Stash Tab
* 1 Fragment Stash Tab
=== League-Start ===
# Set Item Filter to NeverSink Semi-Strict.
# Loot only potential upgrades, currency and sell-able drops.
=== Early Maps ===
# Set Item Filter to NeverSink Strict.
# Place Stash, Navalli and Zana next to your Map Device.
# During runs, loot only the following:
#* Currency
#* League Items
#* Upgrade Uniques
#* Sell-able Uniques
#* Un-Identified Rare Recipe (1 Tab for each slot)
#* Quality Gems
# After runs, CTRL+LMouse all looted items into the Dump Tabs.
# When all Dump Tabs fill do the following CTRL+F them for each type of item looted (ex: for Un-Identified Recipe item slot type "unid rare boots") and CTRL+LMouse them into inventory. Then when inventory is full, CTRL+LMouse them into tabs dedicated to these item types [Dedicated Tabs].
# When your Dedicated Tabs fill, begin the process of
=== Late Maps ===
=== Boss Farming ===

Revision as of 19:11, 26 December 2019

Guides

Tricks

Elusive Refreshment

Normally, Elusive outside of Withering Step is unable to be refreshed, but the following combo enable those other sources to be:

  • A non Withering Step source of Elusive
  • Cast when Damage Taken + Withering Step

What happens is the following... After proccing your Elusive initially and it begins to decay, if Withering Step procs any point after, it will be refreshed to 100% until your next action before disappearing. Then your normal source of Elusive will proc again, ad infinitum.

DD/VD Desecrate Trick

You can drastically increase the damage output of corpse explosion effects like Volatile Dead and Detonate Dead provided you're using Desecrate to proc them.

  1. Grab Spectres with the highest life multipliers available. These include Knitted Horrors, Kitava's Heralds and others.
  2. With the Spectres ready, go into your hideout and use Desecrate to spawn corpses of them.
  3. Bring the Spectres you have into the Map you will run.

The Spectres will almost invariably die, but entering the map with them brings them into the Desecrate table. Now instead of the generic corpses that Desecrate spawns, you will have beefy corpses and damage increases of 200% or more. Between maps use the corpses in your hideout to spawn the Spectres to put back into the Desecrate table.