User:Evil4Zerggin/Weapon style analysis: Difference between revisions

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>Evil4Zerggin
>Evil4Zerggin
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! Weapon type !! Melee or Ranged !! Hands !! Attributes !! Critical Strike Chance !! Attack speed !! Special
! Weapon type !! Melee or Ranged !! Hands !! Attributes !! Critical Strike Chance !! Attack speed !! Special
|-
|-
| Axe || Melee || 1 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5% || 1.1-1.5 || High base DPS
| Axe || Melee || 1 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5% || 1.10-1.5 || High base DPS
|-
|-
| Axe || Melee || 2 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5% || 1.0-1.25 || High base DPS
| Axe || Melee || 2 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5% || 1.00-1.25 || High base DPS
|-
|-
| Bow || Ranged || 2 || [[Image:DexterityIcon_small.png]] || 5% || 1.1-1.55 || Can be used with Quivers
| Bow || Ranged || 2 || [[Image:DexterityIcon_small.png]] || 5% || 1.10-1.55 || [[Keyword#Bow|Bow skills]], can be used with [[quiver]]s
|-
|-
| Claw || Melee || 1 || [[Image:DexterityIcon_small.png]][[Image:IntelligenceIcon_small.png]] || 6.2%-6.98% || 1.1-1.5 || {{c|mod|Life gained for each enemy hit by your Attacks}}
| Claw || Melee || 1 || [[Image:DexterityIcon_small.png]][[Image:IntelligenceIcon_small.png]] || 6.2%-6.98% || 1.10-1.50 || {{c|mod|+3-15 Life gained for each enemy hit by your Attacks}}<br/>or {{c|mod|3%-6% Physical Attack Damage Leeched back as Life}}
|-
| Dagger || Melee || 1 || [[Image:IntelligenceIcon_small.png]][[Image:DexterityIcon_small.png]] || 6.2%-7.28% || 1.20-1.60 || {{c|mod|40%-80% increased Global Critical Strike Chance}}
|-
| Mace || Melee || 1 || [[Image:StrengthIcon_small.png]] || 5% || 1.05-1.30 || {{c|mod|20%-40% increased Stun Duration on enemies}}
|-
| Mace || Melee || 2 || [[Image:StrengthIcon_small.png]] || 5% || 0.95-1.25 || {{c|mod|20%-40% increased Stun Duration on enemies}}
|-
| Sceptre || Melee || [[Image:IntelligenceIcon_small.png]][[Image:StrengthIcon_small.png]] || 6.5%-6.98% || 1.10-1.45 || {{c|mod|20%-40% increased Elemental Damage}}
|}
|}



Revision as of 04:18, 31 October 2013

Weapons

Weapon type Melee or Ranged Hands Attributes Critical Strike Chance Attack speed Special
Axe Melee 1 5% 1.10-1.5 High base DPS
Axe Melee 2 5% 1.00-1.25 High base DPS
Bow Ranged 2 5% 1.10-1.55 Bow skills, can be used with quivers
Claw Melee 1 6.2%-6.98% 1.10-1.50 +3-15 Life gained for each enemy hit by your Attacks
or 3%-6% Physical Attack Damage Leeched back as Life
Dagger Melee 1 6.2%-7.28% 1.20-1.60 40%-80% increased Global Critical Strike Chance
Mace Melee 1 5% 1.05-1.30 20%-40% increased Stun Duration on enemies
Mace Melee 2 5% 0.95-1.25 20%-40% increased Stun Duration on enemies
Sceptre Melee 6.5%-6.98% 1.10-1.45 20%-40% increased Elemental Damage

Styles

Baseline is wielding a single one-handed weapon.

One-Handed + Shield

  • 24-30% base block chance
  • ~8 Armour, ~6 Evasion, or ~1.4 Energy Shield per level
  • Offhand mods

Two-Handed

  • ~75% More DPS
  • Concentrated sockets

Dual Wield

  • 10% More attack speed
  • 15% Block chance
  • Offhand mods