Talk:Immortal Call: Difference between revisions

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>Torinir
(Created page with "== Immortal Call quality effects == GGG may have changed the quality effects, because it's now 0.01s per charge per quality %. 17% quality, and the L1 is 0.77s per charge. ~~~~")
>Lord joshi
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GGG may have changed the quality effects, because it's now 0.01s per charge per quality %. 17% quality, and the L1 is 0.77s per charge. [[User:Torinir|Torinir]] ([[User talk:Torinir|talk]]) 11:25, 18 December 2012 (UTC)
GGG may have changed the quality effects, because it's now 0.01s per charge per quality %. 17% quality, and the L1 is 0.77s per charge. [[User:Torinir|Torinir]] ([[User talk:Torinir|talk]]) 11:25, 18 December 2012 (UTC)
Just realised that the duration per charge on level 1 with 0% Q is 0.5 secs and not 0.4 anymore. Can anyone confirm, that the duration is 0.25 + (0.5 + 0.01 per level + 0.01 per %Q) per charge? [[User:Lord joshi|Lord joshi]] ([[User talk:Lord joshi|talk]]) 01:54, 11 February 2014 (UTC)

Revision as of 01:54, 11 February 2014

Immortal Call quality effects

GGG may have changed the quality effects, because it's now 0.01s per charge per quality %. 17% quality, and the L1 is 0.77s per charge. Torinir (talk) 11:25, 18 December 2012 (UTC)

Just realised that the duration per charge on level 1 with 0% Q is 0.5 secs and not 0.4 anymore. Can anyone confirm, that the duration is 0.25 + (0.5 + 0.01 per level + 0.01 per %Q) per charge? Lord joshi (talk) 01:54, 11 February 2014 (UTC)