Bronze Sceptre: Difference between revisions

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>ChriskangBot
m (Fixing incorrect stats)
>Vinibot
m (size param and cleanup)
Line 2: Line 2:
| View                = {{{View|}}}
| View                = {{{View|}}}
| Format              = {{{Format|}}}
| Format              = {{{Format|}}}
| Name                 = Bronze Sceptre
| Name                   = Bronze Sceptre
| Rarity               = Normal
| Size                  = 2x3
| Type                 = Weapon
| Rarity                 = Normal
| Type                   = Weapon
| Subtype              = One Handed Mace
| Subtype              = One Handed Mace
| RequiredLevel       = 10
| RequiredLevel         = 10
| RequiredStrength     = 22
| RequiredStrength       = 22
| RequiredIntelligence = 22
| RequiredIntelligence   = 22
| PhysicalDamage       = 10–18
| PhysicalDamage         = 10–18
| CriticalStrikeChance = 6.5%
| CriticalStrikeChance   = 6.5%
| AttacksPerSecond     = 1.20
| AttacksPerSecond       = 1.20
| ImplicitMods         = 10% increased Elemental Damage
| ImplicitMods           = 10% increased Elemental Damage
}}</onlyinclude>
}}</onlyinclude>




[[Category:Maces]]
[[Category:Maces]]

Revision as of 09:17, 6 July 2014

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..