Bronze Sceptre: Difference between revisions

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m (Re-formatting numerical ranges; see discussion)
>ChriskangBot
m (Fixing incorrect stats)
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<onlyinclude>{{Item | View={{{View|}}} | Format={{{Format|}}}
<onlyinclude>{{Item
| Name                   = Bronze Sceptre
| View                 = {{{View|}}}
| Rarity                 = Normal
| Format               = {{{Format|}}}
| Type                   = Weapon
| Name                 = Bronze Sceptre
| Subtype               = One Handed Mace
| Rarity               = Normal
| RequiredLevel         = 10
| Type                 = Weapon
| RequiredStrength       = 22
| Subtype             = One Handed Mace
| RequiredIntelligence   = 22
| RequiredLevel       = 10
| PhysicalDamage         = 10&ndash;18
| RequiredStrength     = 22
| CriticalStrikeChance   = 6.5%
| RequiredIntelligence = 22
| AttacksPerSecond       = 1.20
| PhysicalDamage       = 10&ndash;18
| ImplicitMods           = 10% increased Elemental Damage
| CriticalStrikeChance = 6.5%
| AttacksPerSecond     = 1.20
| ImplicitMods         = 10% increased Elemental Damage
| MaxRange            = 5
}}</onlyinclude>
}}</onlyinclude>




[[Category:Maces]]
[[Category:Maces]]

Revision as of 15:46, 11 February 2014

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..