Version 0.9.2c: Difference between revisions
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These are the official patch notes for '''version 0.9.2c''' released by Grinding Gear Games. | These are the official patch notes for '''version 0.9.2c''' released by Grinding Gear Games. | ||
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===Features=== | ===Features=== | ||
*Changing areas in game should now be substantially faster. | *Changing areas in game should now be substantially faster. | ||
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*Fixed a bug where the Critical Weakness curse would prevent critical strikes from doing damage. | *Fixed a bug where the Critical Weakness curse would prevent critical strikes from doing damage. | ||
*Made new cursor larger. | *Made new cursor larger. | ||
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Revision as of 19:18, 9 April 2014
Version History | ||
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← 0.9.2b September 13, 2011 | 0.9.2c September 14, 2011 | 0.9.2d → September 16, 2011 |
Patch notes
These are the official patch notes for version 0.9.2c released by Grinding Gear Games.
Features
- Changing areas in game should now be substantially faster.
- When a player enters an area, they are now placed in the game world much later in the load (for their safety).
- Added a five second grace period of invulnerability when entering an area. This is cancelled if you perform any action.
- Fixed the experience calculation (again).
- Fixed a bug where buffs that are already on a player when entering the area were not displayed.
- Fixed the disconnection-on-lag code so that it won't disconnect people who take too long to load. It should now disconnect you no more than seven seconds after your connection has dropped.
- Fixed a bug where the Critical Weakness curse would prevent critical strikes from doing damage.
- Made new cursor larger.