Version 0.9.11f: Difference between revisions
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>Qetuth (Fixed dates in template) |
>Vinibot (Moving to new templating with Template:Version) |
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{{ | {{version | ||
| before = | | before = 0.9.11e | ||
| | | beforedate = August 3, 2012 | ||
| | | patch = 0.9.11f | ||
| | | patchdate = August 6, 2012 | ||
| | | after = 0.9.11g | ||
| afterdate = August 8, 2012 | |||
}} | |||
==Patch notes== | |||
These are the official patch notes for '''version 0.9.11f''' released by Grinding Gear Games. | |||
===General Changes=== | ===General Changes=== | ||
*Increased the damage of Firestorm and made its cluster tighter. | *Increased the damage of Firestorm and made its cluster tighter. | ||
*Improved event prize awarding so that the rewards stack. | *Improved event prize awarding so that the rewards stack. | ||
===Cut-throat League Changes=== | ===Cut-throat League Changes=== | ||
*In cut-throat leagues, experience rewards for killing other players are now shared with your nearby party members. | *In cut-throat leagues, experience rewards for killing other players are now shared with your nearby party members. | ||
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*Fixed a client crash and realm crash that could occur in cut-throat leagues when attempting to list the instances in an area that has more than 255 instances. | *Fixed a client crash and realm crash that could occur in cut-throat leagues when attempting to list the instances in an area that has more than 255 instances. | ||
*Fixed a bug where clients timing out in cut-throat leagues would cause unnecessary server load. | *Fixed a bug where clients timing out in cut-throat leagues would cause unnecessary server load. | ||
Revision as of 10:19, 30 October 2013
Version History | ||
---|---|---|
← 0.9.11e August 3, 2012 | 0.9.11f August 6, 2012 | 0.9.11g → August 8, 2012 |
Patch notes
These are the official patch notes for version 0.9.11f released by Grinding Gear Games.
General Changes
- Increased the damage of Firestorm and made its cluster tighter.
- Improved event prize awarding so that the rewards stack.
Cut-throat League Changes
- In cut-throat leagues, experience rewards for killing other players are now shared with your nearby party members.
- Fixed a bug in cut-throat leagues where experience death penalties awarded to players were not calculated correctly.
- Fixed a client crash and realm crash that could occur in cut-throat leagues when attempting to list the instances in an area that has more than 255 instances.
- Fixed a bug where clients timing out in cut-throat leagues would cause unnecessary server load.