Version 0.9.10d: Difference between revisions
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==Patch notes== | ==Patch notes== | ||
These are the official patch notes for '''version 0.9.10d''' released by Grinding Gear Games. | These are the official patch notes for '''version 0.9.10d''' released by [[Grinding Gear Games]]. | ||
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Revision as of 16:56, 3 July 2014
Version History | ||
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← 0.9.10c June 5, 2012 | 0.9.10d June 11, 2012 | 0.9.10e → June 15, 2012 |
Patch notes
These are the official patch notes for version 0.9.10d released by Grinding Gear Games.
Changes
- Scavengers should now no longer throw torches twice.
- Fixed the effects that play on the glyph wall in the Mud Flats.
- Fixed the social screen flickering when you hold down the mouse cursor on the noticeboard.
- Fixed a problem where Fire Trap displayed the wrong damage.
- Items on the ground are now always shown while they are temporarily allocate to you.
- Fixed some problems with the unstack UI. You can now use the keyboard to adjust the slider.
- Some monsters could occasionally receive armour, evasion or energy shield mods when they were not aligned with the respective attributes. This has been fixed.