Two Handed Melee Weapon: Difference between revisions
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>Velkor |
>Velkor |
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*1 x Two Handed Weapon Attack Speed (3%) | *1 x Two Handed Weapon Attack Speed (3%) | ||
*2 x Two Handed Weapon Critical Strike Chance (15%) | *2 x Two Handed Weapon Critical Strike Chance (15%) | ||
* | *12 x Two Handed Weapon Damage (6%) | ||
*1 x Two Handed Weapon Damage (8%) | *1 x Two Handed Weapon Damage (8%) | ||
* | *3 x Two Handed Weapon Damage (4%) and Accuracy (8%) | ||
*3 x Two Handed Weapon Damage (4%) and Attack Speed (2%) | *3 x Two Handed Weapon Damage (4%) and Attack Speed (2%) | ||
* | *3 x Two Handed Weapon Damage (4%) and Stun Duration (8%) | ||
*4 x Two Handed Weapon Stun Duration (15%) | *4 x Two Handed Weapon Stun Duration (15%) | ||
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*1 x Wrecking Ball (10% Increased Physical Damage, 10% Increased Attack Speed) | *1 x Wrecking Ball (10% Increased Physical Damage, 10% Increased Attack Speed) | ||
For a total of ''' | For a total of '''42 Two-Handed Melee Weapons [[Passives]]''' granting 186% Increased Physical Damage, 124% Increased Stun Duration, 70% Increased Critical Strike Chance, 76% Increased Accuracy Rating, 39% Increased Attack Speed and 20 Strenght. |
Revision as of 20:57, 4 January 2013
Two-Handed Melee Weapons Passives
Basic Passives for Two-Handed Melee Weapons include:
- 1 x Two Handed Weapon Accuracy (12%)
- 4 x Two Handed Weapon Attack Speed (4%)
- 1 x Two Handed Weapon Attack Speed (3%)
- 2 x Two Handed Weapon Critical Strike Chance (15%)
- 12 x Two Handed Weapon Damage (6%)
- 1 x Two Handed Weapon Damage (8%)
- 3 x Two Handed Weapon Damage (4%) and Accuracy (8%)
- 3 x Two Handed Weapon Damage (4%) and Attack Speed (2%)
- 3 x Two Handed Weapon Damage (4%) and Stun Duration (8%)
- 4 x Two Handed Weapon Stun Duration (15%)
Notable Passives for Two-Handed Melee Weapons include:
- 1 x Butchery (18% Increased Physical Damage)
- 1 x Cranium Crusher (40% Increased Stun Duration)
- 1 x Executioner (8% Increased Physical Damage, 20% Increased Accuracy)
- 1 x Pure Brutality (40% Increased Critical Strike Chance)
- 1 x Reaver (10% Increased Physical Damage, 20% Increased Accuracy)
- 1 x Reckless Abandon (12% Increased Physical Damage, 4% Increased Attack Speed)
- 1 x Slaughter (12% Increased Physical Damage, 20 Strenght)
- 1 x Wrecking Ball (10% Increased Physical Damage, 10% Increased Attack Speed)
For a total of 42 Two-Handed Melee Weapons Passives granting 186% Increased Physical Damage, 124% Increased Stun Duration, 70% Increased Critical Strike Chance, 76% Increased Accuracy Rating, 39% Increased Attack Speed and 20 Strenght.