Solar Maul: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
>OmegaK2 m (Reverting.) |
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{{ | <onlyinclude>{{#invoke:item|item | ||
| | | Name = Solar Maul | ||
| | | Image = Morning Star.png | ||
| | | Size = 2x4 | ||
| | | Rarity = Normal | ||
| | | Type = Weapon | ||
| | | Subtype = Two Handed Mace | ||
| | | RequiredLevel = 56 | ||
| | | RequiredStrength = 187 | ||
| | | PhysicalDamage = 64–97 | ||
| | | CriticalStrikeChance = 5% | ||
| AttacksPerSecond = 1.25 | |||
| | | ImplicitMods = 4% increased Radius of Area Skills | ||
| | }}</onlyinclude> | ||
| | '''Solar Maul''' is a [[two-handed mace]] base type. | ||
| | ==Version history== | ||
} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|2.0.0}} | |||
* Introduced to the game. | |||
|} | |||
[[Category:Maraketh weapons]] |
Revision as of 01:27, 23 July 2016
Solar MaulTwo Handed Mace
Physical Damage: 64–97
Critical Strike Chance: 5%
Attacks per Second: 1.25Requires Level 56, 187 Str
4% increased Radius of Area Skills
Physical Damage: 64–97
Critical Strike Chance: 5%
Attacks per Second: 1.25Requires Level 56, 187 Str
4% increased Radius of Area Skills
Solar Maul is a two-handed mace base type.
Version history
Version | Changes |
---|---|
2.0.0 |
|