Map:Residence Map (Atlas of Worlds): Difference between revisions
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>Qetuth (tileset category) |
>Oudeis (note about first form only) |
||
Line 12: | Line 12: | ||
'''Map Type''': Indoors | '''Map Type''': Indoors | ||
'''Boss''': [[The High Templar]], based on [[Dominus]]. | '''Boss''': [[The High Templar]], based on [[Dominus]] (first form only). | ||
*Creates portals with minions | *Creates portals with minions | ||
*Suicide curse/mark | *Suicide curse/mark | ||
*Chilling Bond Totems | |||
'''Vendor''': | '''Vendor''': |
Revision as of 16:34, 22 February 2015
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
This map is based on the The Sceptre of God zone in Act 3.
- Has 3 levels plus the boss room.
Map Type: Indoors
Boss: The High Templar, based on Dominus (first form only).
- Creates portals with minions
- Suicide curse/mark
- Chilling Bond Totems
Vendor:
- Produced by three
Dark Forest MapsDark Forest MapMap Level: 73
Map Tier: 6
Guild Character: ®The trees grow twisted and gnarled,
without a hint of light.
A curse lingers here.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
- Three Residence Maps yield one
Plateau MapPlateau MapMap Level: 83
Map Tier: 16
Guild Character: |Steep cliffs divide where the trees
may grow, and where they may not.Travel to this Map by using it in a personal Map Device. Maps can only be used once..