Projectile Damage and Dexterity: Difference between revisions
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{{Passive skill box|Projectile Damage and Dexterity}} | |||
'''Projectile Damage and Dexterity''' is a [[basic passive skill]] that grants basic maximum [[dexterity]] and increased [[projectile damage]]. | '''Projectile Damage and Dexterity''' is a [[basic passive skill]] that grants basic maximum [[dexterity]] and increased [[projectile damage]]. |
Revision as of 21:21, 3 August 2018
Projectile Damage and Dexterity
Passive Skill
10% increased Projectile Damage
+5 to Dexterity [1]
+5 to Dexterity [1]
Projectile Damage and Dexterity is a basic passive skill that grants basic maximum dexterity and increased projectile damage.