Projectile Damage and Dexterity: Difference between revisions

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<onlyinclude>{{fixme|Projectile Damage and Dexterity}}</onlyinclude>{{Passive skill box|Projectile Damage and Dexterity}}
{{Passive skill box|Projectile Damage and Dexterity}}


'''Projectile Damage and Dexterity''' is a [[basic passive skill]] that grants basic maximum [[dexterity]] and increased [[projectile damage]].
'''Projectile Damage and Dexterity''' is a [[basic passive skill]] that grants basic maximum [[dexterity]] and increased [[projectile damage]].

Revision as of 21:21, 3 August 2018

Projectile Damage and Dexterity
Passive Skill
10% increased Projectile Damage
+5 to Dexterity [1]

Projectile Damage and Dexterity is a basic passive skill that grants basic maximum dexterity and increased projectile damage.