Projectile Damage and Dexterity: Difference between revisions
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>Beyeswhite (Created page with "<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | name = Projectile Damage and Dexterity | pagename = Projectile Damage and De...") |
>TheFrz m (simple-passive-bot: updating passive) |
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | <onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | ||
| name = Projectile Damage and Dexterity | | name = Projectile Damage and Dexterity | ||
| type = Basic | | type = Basic | ||
| bonuses = | | bonuses = | ||
* 8% increased Projectile Damage | * 8% increased Projectile Damage | ||
* +5 to Dexterity | * +5 to Dexterity |
Revision as of 20:58, 1 August 2016
Projectile Damage and Dexterity is a basic passive skill that grants basic maximum dexterity and increased projectile damage.