Patient Reaper: Difference between revisions

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'''Patient Reaper''' is a notable [[Ascendancy passive skill]] for the [[Trickster]]. It increases [[recovery] on kill, when that enemy was affected by the player's [[damage over time]] [[recently]]. It also increases damage over time.
'''Patient Reaper''' is a notable [[Ascendancy passive skill]] for the [[Trickster]] that grants increased [[Damage Over Time]] and an increase to all forms of [[recovery]] if an enemy was killed by a Damage Over Time effect within the past 4 seconds.


==Version history==
==Version history==

Revision as of 21:12, 4 April 2016

This page is about the Ascendant passive. For the Ascendancy Class, see Patient Reaper (disambiguation).

Template:Passive

Patient Reaper is a notable Ascendancy passive skill for the Trickster that grants increased Damage Over Time and an increase to all forms of recovery if an enemy was killed by a Damage Over Time effect within the past 4 seconds.

Version history

Version Changes
2.2.0
  • Added to the game.