Heist Bunker Mechanics: Difference between revisions
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>Wonderfl (new page for bunker monsters & effects) |
>Wonderfl No edit summary |
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! Description | ! Description | ||
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| [[File:Heist bunker lightning ball.png|200px]] || ''' | | [[File:Heist bunker lightning ball.png|200px]] || '''Lightning ball''' <br> Spell attack || | ||
* Certain monsters in this area shoot out a lightning ball. | * Certain monsters in this area shoot out a lightning ball. | ||
* To avoid taking damage, players need to run away from the ball, otherwise they will take high lightning damage. | * To avoid taking damage, players need to run away from the ball, otherwise they will take high lightning damage. |
Revision as of 15:47, 26 December 2020
Effects
Monsters
Image | Name | Type | Image | Name | Type |
---|---|---|---|---|---|
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Thaumamaturgy Officer | Monster | ![]() |
Thaumamaturgy-wielding Miniboss | Mini Boss |
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Security Ranger | Monster | ![]() |
Crossbow-wielding Miniboss | Mini Boss |
![]() |
Security Enforcer (Halberd variant) |
Monster | ![]() |
Halberd-wielding Miniboss | Mini Boss |
![]() |
Security Enforcer (Sword variant) |
Monster | ![]() |
Sword-wielding Miniboss | Mini Boss |
![]() |
Guard Captain | Monster | ![]() |
Security Enforcer (Spellcaster variant) |
Monster |
![]() |
Security Specialist | Mini Boss | ![]() |
Head Enforcer | Mini Boss |