>Illviljan |
>BotK2 |
Line 1: |
Line 1: |
| {{Item
| | Gloomfang |
| |rarity = Unique
| |
| |name = Gloomfang
| |
| |class = Amulets
| |
| |base_item_page = Blue Pearl Amulet
| |
| |explicit1 = ChaosDamageLifeLeechPermyriadUnique__2
| |
| |explicit2 = LoseLifeOnSpellHitUnique__1
| |
| |explicit3 = LoseLifePerTargetUnique__1
| |
| |explicit4 = AdditionalChainUnique__2
| |
| |explicit5 = ProjectilesGainPercentOfNonChaosAsChaosUnique__1
| |
| |flavour_text = Darkness never stops feeding.
| |
| |release_version = 3.1.0
| |
| |drop_level = 73
| |
| |drop_text = Can only drop from [[The Purifier]]. It cannot be {{il|Orb of Chance|chanced}}.
| |
| }}
| |
| | |
| '''Gloomfang''' is a [[unique]] {{il|Blue Pearl Amulet}}.
| |
| | |
| == Mechanics ==
| |
| [[Chaos Inoculation]] leads to your character committing suicide when hitting enemies, unless you have enough [[Gain on hit|Life Gained on Hit]] to make up for the life loss.
| |
| | |
| The modifier {{c|mod|Projectiles gain (15-20)% of Non-Chaos Damage as extra [[Chaos Damage]] per Chain}} increases the damage output as the projectile chains, with each following enemy hit harder than the previous one. Note that this is the opposite behavior of the [[Deadeye]] ascendency node [[Ricochet]], which applies the strongest hit to the first enemy it makes contact with.
| |
| | |
| {{Item acquisition}}
| |
| | |
| == Version history ==
| |
| {{VersionHistoryTable}}
| |
| {{VersionHistoryRow|3.1.0}}
| |
| * Introduced to the game.
| |
| |}
| |
| | |
| {{Navbox Unique Items}}
| |