Perforate of Bloodshed: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Item exporter)
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 20: Line 20:
|required_level                          = 1
|required_level                          = 1
|quality_type1_weight                    = 1
|quality_type1_weight                    = 1
|quality_type1_stat_text                = Creates +0.05 Spikes
|quality_type1_stat_text                = Creates +(0.05-1) Spikes
|quality_type1_stat_breakpoint          = 20
|quality_type1_breakpoints              = 20.0
|quality_type1_stat_per_breakpoint      = Creates +1 Spike
|quality_type1_stat1_id                  = blood_spears_base_number_of_spears
|quality_type1_stat1_id                  = blood_spears_base_number_of_spears
|quality_type1_stat1_value              = 50
|quality_type1_stat1_value              = 50
Line 38: Line 37:
|static_stat5_id                        = quality_display_perforate_is_gem
|static_stat5_id                        = quality_display_perforate_is_gem
|static_stat5_value                      = 1
|static_stat5_value                      = 1
|static_stat6_id                         = quality_display_active_skill_bleed_damage_final_is_gem
|static_stat6_id                        = bleed_on_hit_with_attacks_%
|static_stat6_value                      = 1
|static_stat6_value                     = 25
|static_stat7_id                         = bleed_on_hit_with_attacks_%
|static_stat7_value                     = 25
|stat_text                              = (2-75) to (3-113) Added Attack Physical Damage<br>Creates 5 Spikes<br>(50-88)% more Damage with Bleeding<br>25% chance to cause Bleeding
|stat_text                              = (2-75) to (3-113) Added Attack Physical Damage<br>Creates 5 Spikes<br>(50-88)% more Damage with Bleeding<br>25% chance to cause Bleeding
|level1                                  = True
|level1                                  = True
Line 54: Line 51:
|level1_stat3_id                        = active_skill_bleeding_damage_+%_final
|level1_stat3_id                        = active_skill_bleeding_damage_+%_final
|level1_stat3_value                      = 50
|level1_stat3_value                      = 50
|level1_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level1_stat4_value                      = 1
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 2
|level2_level_requirement                = 2
Line 65: Line 64:
|level2_stat3_id                        = active_skill_bleeding_damage_+%_final
|level2_stat3_id                        = active_skill_bleeding_damage_+%_final
|level2_stat3_value                      = 52
|level2_stat3_value                      = 52
|level2_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level2_stat4_value                      = 1
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 4
|level3_level_requirement                = 4
Line 76: Line 77:
|level3_stat3_id                        = active_skill_bleeding_damage_+%_final
|level3_stat3_id                        = active_skill_bleeding_damage_+%_final
|level3_stat3_value                      = 54
|level3_stat3_value                      = 54
|level3_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level3_stat4_value                      = 1
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 7
|level4_level_requirement                = 7
Line 87: Line 90:
|level4_stat3_id                        = active_skill_bleeding_damage_+%_final
|level4_stat3_id                        = active_skill_bleeding_damage_+%_final
|level4_stat3_value                      = 56
|level4_stat3_value                      = 56
|level4_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level4_stat4_value                      = 1
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 11
|level5_level_requirement                = 11
Line 98: Line 103:
|level5_stat3_id                        = active_skill_bleeding_damage_+%_final
|level5_stat3_id                        = active_skill_bleeding_damage_+%_final
|level5_stat3_value                      = 58
|level5_stat3_value                      = 58
|level5_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level5_stat4_value                      = 1
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 16
|level6_level_requirement                = 16
Line 109: Line 116:
|level6_stat3_id                        = active_skill_bleeding_damage_+%_final
|level6_stat3_id                        = active_skill_bleeding_damage_+%_final
|level6_stat3_value                      = 60
|level6_stat3_value                      = 60
|level6_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level6_stat4_value                      = 1
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 20
|level7_level_requirement                = 20
Line 120: Line 129:
|level7_stat3_id                        = active_skill_bleeding_damage_+%_final
|level7_stat3_id                        = active_skill_bleeding_damage_+%_final
|level7_stat3_value                      = 62
|level7_stat3_value                      = 62
|level7_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level7_stat4_value                      = 1
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 24
|level8_level_requirement                = 24
Line 131: Line 142:
|level8_stat3_id                        = active_skill_bleeding_damage_+%_final
|level8_stat3_id                        = active_skill_bleeding_damage_+%_final
|level8_stat3_value                      = 64
|level8_stat3_value                      = 64
|level8_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level8_stat4_value                      = 1
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 28
|level9_level_requirement                = 28
Line 142: Line 155:
|level9_stat3_id                        = active_skill_bleeding_damage_+%_final
|level9_stat3_id                        = active_skill_bleeding_damage_+%_final
|level9_stat3_value                      = 66
|level9_stat3_value                      = 66
|level9_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level9_stat4_value                      = 1
|level10                                = True
|level10                                = True
|level10_level_requirement              = 32
|level10_level_requirement              = 32
Line 153: Line 168:
|level10_stat3_id                        = active_skill_bleeding_damage_+%_final
|level10_stat3_id                        = active_skill_bleeding_damage_+%_final
|level10_stat3_value                    = 68
|level10_stat3_value                    = 68
|level10_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level10_stat4_value                    = 1
|level11                                = True
|level11                                = True
|level11_level_requirement              = 36
|level11_level_requirement              = 36
Line 164: Line 181:
|level11_stat3_id                        = active_skill_bleeding_damage_+%_final
|level11_stat3_id                        = active_skill_bleeding_damage_+%_final
|level11_stat3_value                    = 70
|level11_stat3_value                    = 70
|level11_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level11_stat4_value                    = 1
|level12                                = True
|level12                                = True
|level12_level_requirement              = 40
|level12_level_requirement              = 40
Line 175: Line 194:
|level12_stat3_id                        = active_skill_bleeding_damage_+%_final
|level12_stat3_id                        = active_skill_bleeding_damage_+%_final
|level12_stat3_value                    = 72
|level12_stat3_value                    = 72
|level12_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level12_stat4_value                    = 1
|level13                                = True
|level13                                = True
|level13_level_requirement              = 44
|level13_level_requirement              = 44
Line 186: Line 207:
|level13_stat3_id                        = active_skill_bleeding_damage_+%_final
|level13_stat3_id                        = active_skill_bleeding_damage_+%_final
|level13_stat3_value                    = 74
|level13_stat3_value                    = 74
|level13_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level13_stat4_value                    = 1
|level14                                = True
|level14                                = True
|level14_level_requirement              = 48
|level14_level_requirement              = 48
Line 197: Line 220:
|level14_stat3_id                        = active_skill_bleeding_damage_+%_final
|level14_stat3_id                        = active_skill_bleeding_damage_+%_final
|level14_stat3_value                    = 76
|level14_stat3_value                    = 76
|level14_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level14_stat4_value                    = 1
|level15                                = True
|level15                                = True
|level15_level_requirement              = 52
|level15_level_requirement              = 52
Line 208: Line 233:
|level15_stat3_id                        = active_skill_bleeding_damage_+%_final
|level15_stat3_id                        = active_skill_bleeding_damage_+%_final
|level15_stat3_value                    = 78
|level15_stat3_value                    = 78
|level15_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level15_stat4_value                    = 1
|level16                                = True
|level16                                = True
|level16_level_requirement              = 56
|level16_level_requirement              = 56
Line 219: Line 246:
|level16_stat3_id                        = active_skill_bleeding_damage_+%_final
|level16_stat3_id                        = active_skill_bleeding_damage_+%_final
|level16_stat3_value                    = 80
|level16_stat3_value                    = 80
|level16_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level16_stat4_value                    = 1
|level17                                = True
|level17                                = True
|level17_level_requirement              = 60
|level17_level_requirement              = 60
Line 230: Line 259:
|level17_stat3_id                        = active_skill_bleeding_damage_+%_final
|level17_stat3_id                        = active_skill_bleeding_damage_+%_final
|level17_stat3_value                    = 82
|level17_stat3_value                    = 82
|level17_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level17_stat4_value                    = 1
|level18                                = True
|level18                                = True
|level18_level_requirement              = 64
|level18_level_requirement              = 64
Line 241: Line 272:
|level18_stat3_id                        = active_skill_bleeding_damage_+%_final
|level18_stat3_id                        = active_skill_bleeding_damage_+%_final
|level18_stat3_value                    = 84
|level18_stat3_value                    = 84
|level18_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level18_stat4_value                    = 1
|level19                                = True
|level19                                = True
|level19_level_requirement              = 67
|level19_level_requirement              = 67
Line 252: Line 285:
|level19_stat3_id                        = active_skill_bleeding_damage_+%_final
|level19_stat3_id                        = active_skill_bleeding_damage_+%_final
|level19_stat3_value                    = 86
|level19_stat3_value                    = 86
|level19_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level19_stat4_value                    = 1
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
Line 263: Line 298:
|level20_stat3_id                        = active_skill_bleeding_damage_+%_final
|level20_stat3_id                        = active_skill_bleeding_damage_+%_final
|level20_stat3_value                    = 88
|level20_stat3_value                    = 88
|level20_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level20_stat4_value                    = 1
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
Line 274: Line 311:
|level21_stat3_id                        = active_skill_bleeding_damage_+%_final
|level21_stat3_id                        = active_skill_bleeding_damage_+%_final
|level21_stat3_value                    = 90
|level21_stat3_value                    = 90
|level21_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level21_stat4_value                    = 1
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
Line 285: Line 324:
|level22_stat3_id                        = active_skill_bleeding_damage_+%_final
|level22_stat3_id                        = active_skill_bleeding_damage_+%_final
|level22_stat3_value                    = 92
|level22_stat3_value                    = 92
|level22_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level22_stat4_value                    = 1
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
Line 296: Line 337:
|level23_stat3_id                        = active_skill_bleeding_damage_+%_final
|level23_stat3_id                        = active_skill_bleeding_damage_+%_final
|level23_stat3_value                    = 94
|level23_stat3_value                    = 94
|level23_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level23_stat4_value                    = 1
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
Line 307: Line 350:
|level24_stat3_id                        = active_skill_bleeding_damage_+%_final
|level24_stat3_id                        = active_skill_bleeding_damage_+%_final
|level24_stat3_value                    = 96
|level24_stat3_value                    = 96
|level24_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level24_stat4_value                    = 1
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
Line 318: Line 363:
|level25_stat3_id                        = active_skill_bleeding_damage_+%_final
|level25_stat3_id                        = active_skill_bleeding_damage_+%_final
|level25_stat3_value                    = 98
|level25_stat3_value                    = 98
|level25_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level25_stat4_value                    = 1
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
Line 329: Line 376:
|level26_stat3_id                        = active_skill_bleeding_damage_+%_final
|level26_stat3_id                        = active_skill_bleeding_damage_+%_final
|level26_stat3_value                    = 100
|level26_stat3_value                    = 100
|level26_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level26_stat4_value                    = 1
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
Line 340: Line 389:
|level27_stat3_id                        = active_skill_bleeding_damage_+%_final
|level27_stat3_id                        = active_skill_bleeding_damage_+%_final
|level27_stat3_value                    = 102
|level27_stat3_value                    = 102
|level27_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level27_stat4_value                    = 1
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
Line 351: Line 402:
|level28_stat3_id                        = active_skill_bleeding_damage_+%_final
|level28_stat3_id                        = active_skill_bleeding_damage_+%_final
|level28_stat3_value                    = 104
|level28_stat3_value                    = 104
|level28_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level28_stat4_value                    = 1
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
Line 362: Line 415:
|level29_stat3_id                        = active_skill_bleeding_damage_+%_final
|level29_stat3_id                        = active_skill_bleeding_damage_+%_final
|level29_stat3_value                    = 106
|level29_stat3_value                    = 106
|level29_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level29_stat4_value                    = 1
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
Line 373: Line 428:
|level30_stat3_id                        = active_skill_bleeding_damage_+%_final
|level30_stat3_id                        = active_skill_bleeding_damage_+%_final
|level30_stat3_value                    = 108
|level30_stat3_value                    = 108
|level30_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level30_stat4_value                    = 1
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
Line 384: Line 441:
|level31_stat3_id                        = active_skill_bleeding_damage_+%_final
|level31_stat3_id                        = active_skill_bleeding_damage_+%_final
|level31_stat3_value                    = 109
|level31_stat3_value                    = 109
|level31_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level31_stat4_value                    = 1
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
Line 395: Line 454:
|level32_stat3_id                        = active_skill_bleeding_damage_+%_final
|level32_stat3_id                        = active_skill_bleeding_damage_+%_final
|level32_stat3_value                    = 110
|level32_stat3_value                    = 110
|level32_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level32_stat4_value                    = 1
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
Line 406: Line 467:
|level33_stat3_id                        = active_skill_bleeding_damage_+%_final
|level33_stat3_id                        = active_skill_bleeding_damage_+%_final
|level33_stat3_value                    = 111
|level33_stat3_value                    = 111
|level33_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level33_stat4_value                    = 1
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
Line 417: Line 480:
|level34_stat3_id                        = active_skill_bleeding_damage_+%_final
|level34_stat3_id                        = active_skill_bleeding_damage_+%_final
|level34_stat3_value                    = 112
|level34_stat3_value                    = 112
|level34_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level34_stat4_value                    = 1
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
Line 428: Line 493:
|level35_stat3_id                        = active_skill_bleeding_damage_+%_final
|level35_stat3_id                        = active_skill_bleeding_damage_+%_final
|level35_stat3_value                    = 113
|level35_stat3_value                    = 113
|level35_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level35_stat4_value                    = 1
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
Line 439: Line 506:
|level36_stat3_id                        = active_skill_bleeding_damage_+%_final
|level36_stat3_id                        = active_skill_bleeding_damage_+%_final
|level36_stat3_value                    = 114
|level36_stat3_value                    = 114
|level36_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level36_stat4_value                    = 1
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
Line 450: Line 519:
|level37_stat3_id                        = active_skill_bleeding_damage_+%_final
|level37_stat3_id                        = active_skill_bleeding_damage_+%_final
|level37_stat3_value                    = 115
|level37_stat3_value                    = 115
|level37_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level37_stat4_value                    = 1
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
Line 461: Line 532:
|level38_stat3_id                        = active_skill_bleeding_damage_+%_final
|level38_stat3_id                        = active_skill_bleeding_damage_+%_final
|level38_stat3_value                    = 116
|level38_stat3_value                    = 116
|level38_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level38_stat4_value                    = 1
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
Line 472: Line 545:
|level39_stat3_id                        = active_skill_bleeding_damage_+%_final
|level39_stat3_id                        = active_skill_bleeding_damage_+%_final
|level39_stat3_value                    = 117
|level39_stat3_value                    = 117
|level39_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level39_stat4_value                    = 1
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
Line 483: Line 558:
|level40_stat3_id                        = active_skill_bleeding_damage_+%_final
|level40_stat3_id                        = active_skill_bleeding_damage_+%_final
|level40_stat3_value                    = 118
|level40_stat3_value                    = 118
|level40_stat4_id                        = quality_display_active_skill_bleed_damage_final_is_gem
|level40_stat4_value                    = 1
|level1_strength_requirement            = 0
|level1_strength_requirement            = 0
|level1_dexterity_requirement            = 0
|level1_dexterity_requirement            = 0

Revision as of 12:42, 15 December 2023

Perforate of BloodshedPhysical, Attack, AoE, Slam, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 80% of base
Attack Damage: (60-85)% of base
Effectiveness of Added Damage: (60-85)%
Smash the ground to bring forth multiple spikes from the ground in sequence, able to hit enemies multiple times. Requires a Sword or Axe.(2-75) to (3-113) Added Attack Physical Damage
Creates 5 Spikes
(50-88)% more Damage with Bleeding
25% chance to cause Bleeding

Additional Effects From 1-20% Quality:
Creates +(0.05-1) Spikes
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
File:Perforate of Bloodshed skill icon.png
Acquisition
Drop level: 5
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem