Skill:ProphecyRaiseZombie: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
Line 10: Line 10:
|static_stat1_id                        = alternate_minion
|static_stat1_id                        = alternate_minion
|static_stat1_value                      = 1
|static_stat1_value                      = 1
|stat_text                              = (1-36)% increased Character Size<br>+(4-10) to Maximum Raised Zombies<br>Minions have (0-40)% more Maximum Life<br>Minions deal (10-50)% more Damage
|stat_text                              = +(4-10) to Maximum Raised Zombies<br>Minions have (0-40)% more Maximum Life<br>Minions deal (10-50)% more Damage
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 3
|level1_level_requirement                = 3
|level1_stat_text                        = 1% increased Character Size<br>+4 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level1_stat_text                        = +4 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level1_stat1_id                        = base_actor_scale_+%
|level1_stat1_id                        = base_actor_scale_+%
|level1_stat1_value                      = 1
|level1_stat1_value                      = 1
Line 22: Line 22:
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 5
|level2_level_requirement                = 5
|level2_stat_text                        = 2% increased Character Size<br>+4 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level2_stat_text                        = +4 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level2_stat1_id                        = base_actor_scale_+%
|level2_stat1_id                        = base_actor_scale_+%
|level2_stat1_value                      = 2
|level2_stat1_value                      = 2
Line 31: Line 31:
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 8
|level3_level_requirement                = 8
|level3_stat_text                        = 3% increased Character Size<br>+4 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level3_stat_text                        = +4 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level3_stat1_id                        = base_actor_scale_+%
|level3_stat1_id                        = base_actor_scale_+%
|level3_stat1_value                      = 3
|level3_stat1_value                      = 3
Line 40: Line 40:
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 10
|level4_level_requirement                = 10
|level4_stat_text                        = 4% increased Character Size<br>+4 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level4_stat_text                        = +4 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level4_stat1_id                        = base_actor_scale_+%
|level4_stat1_id                        = base_actor_scale_+%
|level4_stat1_value                      = 4
|level4_stat1_value                      = 4
Line 49: Line 49:
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 12
|level5_level_requirement                = 12
|level5_stat_text                        = 5% increased Character Size<br>+4 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level5_stat_text                        = +4 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level5_stat1_id                        = base_actor_scale_+%
|level5_stat1_id                        = base_actor_scale_+%
|level5_stat1_value                      = 5
|level5_stat1_value                      = 5
Line 58: Line 58:
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 14
|level6_level_requirement                = 14
|level6_stat_text                        = 6% increased Character Size<br>+4 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level6_stat_text                        = +4 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level6_stat1_id                        = base_actor_scale_+%
|level6_stat1_id                        = base_actor_scale_+%
|level6_stat1_value                      = 6
|level6_stat1_value                      = 6
Line 67: Line 67:
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 17
|level7_level_requirement                = 17
|level7_stat_text                        = 7% increased Character Size<br>+4 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level7_stat_text                        = +4 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level7_stat1_id                        = base_actor_scale_+%
|level7_stat1_id                        = base_actor_scale_+%
|level7_stat1_value                      = 7
|level7_stat1_value                      = 7
Line 76: Line 76:
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 20
|level8_level_requirement                = 20
|level8_stat_text                        = 8% increased Character Size<br>+4 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level8_stat_text                        = +4 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level8_stat1_id                        = base_actor_scale_+%
|level8_stat1_id                        = base_actor_scale_+%
|level8_stat1_value                      = 8
|level8_stat1_value                      = 8
Line 85: Line 85:
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 24
|level9_level_requirement                = 24
|level9_stat_text                        = 9% increased Character Size<br>+4 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level9_stat_text                        = +4 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level9_stat1_id                        = base_actor_scale_+%
|level9_stat1_id                        = base_actor_scale_+%
|level9_stat1_value                      = 9
|level9_stat1_value                      = 9
Line 94: Line 94:
|level10                                = True
|level10                                = True
|level10_level_requirement              = 30
|level10_level_requirement              = 30
|level10_stat_text                      = 10% increased Character Size<br>+4 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level10_stat_text                      = +4 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level10_stat1_id                        = base_actor_scale_+%
|level10_stat1_id                        = base_actor_scale_+%
|level10_stat1_value                    = 10
|level10_stat1_value                    = 10
Line 103: Line 103:
|level11                                = True
|level11                                = True
|level11_level_requirement              = 31
|level11_level_requirement              = 31
|level11_stat_text                      = 11% increased Character Size<br>+4 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level11_stat_text                      = +4 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level11_stat1_id                        = base_actor_scale_+%
|level11_stat1_id                        = base_actor_scale_+%
|level11_stat1_value                    = 11
|level11_stat1_value                    = 11
Line 112: Line 112:
|level12                                = True
|level12                                = True
|level12_level_requirement              = 36
|level12_level_requirement              = 36
|level12_stat_text                      = 12% increased Character Size<br>+4 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level12_stat_text                      = +4 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level12_stat1_id                        = base_actor_scale_+%
|level12_stat1_id                        = base_actor_scale_+%
|level12_stat1_value                    = 12
|level12_stat1_value                    = 12
Line 121: Line 121:
|level13                                = True
|level13                                = True
|level13_level_requirement              = 41
|level13_level_requirement              = 41
|level13_stat_text                      = 13% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level13_stat_text                      = +6 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level13_stat1_id                        = base_actor_scale_+%
|level13_stat1_id                        = base_actor_scale_+%
|level13_stat1_value                    = 13
|level13_stat1_value                    = 13
Line 130: Line 130:
|level14                                = True
|level14                                = True
|level14_level_requirement              = 44
|level14_level_requirement              = 44
|level14_stat_text                      = 14% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level14_stat_text                      = +6 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level14_stat1_id                        = base_actor_scale_+%
|level14_stat1_id                        = base_actor_scale_+%
|level14_stat1_value                    = 14
|level14_stat1_value                    = 14
Line 139: Line 139:
|level15                                = True
|level15                                = True
|level15_level_requirement              = 51
|level15_level_requirement              = 51
|level15_stat_text                      = 15% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level15_stat_text                      = +6 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level15_stat1_id                        = base_actor_scale_+%
|level15_stat1_id                        = base_actor_scale_+%
|level15_stat1_value                    = 15
|level15_stat1_value                    = 15
Line 148: Line 148:
|level16                                = True
|level16                                = True
|level16_level_requirement              = 52
|level16_level_requirement              = 52
|level16_stat_text                      = 16% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level16_stat_text                      = +6 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level16_stat1_id                        = base_actor_scale_+%
|level16_stat1_id                        = base_actor_scale_+%
|level16_stat1_value                    = 16
|level16_stat1_value                    = 16
Line 157: Line 157:
|level17                                = True
|level17                                = True
|level17_level_requirement              = 57
|level17_level_requirement              = 57
|level17_stat_text                      = 17% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level17_stat_text                      = +6 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level17_stat1_id                        = base_actor_scale_+%
|level17_stat1_id                        = base_actor_scale_+%
|level17_stat1_value                    = 17
|level17_stat1_value                    = 17
Line 168: Line 168:
|level18                                = True
|level18                                = True
|level18_level_requirement              = 60
|level18_level_requirement              = 60
|level18_stat_text                      = 18% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level18_stat_text                      = +6 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level18_stat1_id                        = base_actor_scale_+%
|level18_stat1_id                        = base_actor_scale_+%
|level18_stat1_value                    = 18
|level18_stat1_value                    = 18
Line 179: Line 179:
|level19                                = True
|level19                                = True
|level19_level_requirement              = 65
|level19_level_requirement              = 65
|level19_stat_text                      = 19% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level19_stat_text                      = +6 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level19_stat1_id                        = base_actor_scale_+%
|level19_stat1_id                        = base_actor_scale_+%
|level19_stat1_value                    = 19
|level19_stat1_value                    = 19
Line 190: Line 190:
|level20                                = True
|level20                                = True
|level20_level_requirement              = 66
|level20_level_requirement              = 66
|level20_stat_text                      = 20% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level20_stat_text                      = +6 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level20_stat1_id                        = base_actor_scale_+%
|level20_stat1_id                        = base_actor_scale_+%
|level20_stat1_value                    = 20
|level20_stat1_value                    = 20
Line 201: Line 201:
|level21                                = True
|level21                                = True
|level21_level_requirement              = 67
|level21_level_requirement              = 67
|level21_stat_text                      = 21% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level21_stat_text                      = +6 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level21_stat1_id                        = base_actor_scale_+%
|level21_stat1_id                        = base_actor_scale_+%
|level21_stat1_value                    = 21
|level21_stat1_value                    = 21
Line 212: Line 212:
|level22                                = True
|level22                                = True
|level22_level_requirement              = 68
|level22_level_requirement              = 68
|level22_stat_text                      = 22% increased Character Size<br>+8 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level22_stat_text                      = +8 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level22_stat1_id                        = base_actor_scale_+%
|level22_stat1_id                        = base_actor_scale_+%
|level22_stat1_value                    = 22
|level22_stat1_value                    = 22
Line 223: Line 223:
|level23                                = True
|level23                                = True
|level23_level_requirement              = 69
|level23_level_requirement              = 69
|level23_stat_text                      = 23% increased Character Size<br>+8 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level23_stat_text                      = +8 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level23_stat1_id                        = base_actor_scale_+%
|level23_stat1_id                        = base_actor_scale_+%
|level23_stat1_value                    = 23
|level23_stat1_value                    = 23
Line 234: Line 234:
|level24                                = True
|level24                                = True
|level24_level_requirement              = 70
|level24_level_requirement              = 70
|level24_stat_text                      = 24% increased Character Size<br>+8 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level24_stat_text                      = +8 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level24_stat1_id                        = base_actor_scale_+%
|level24_stat1_id                        = base_actor_scale_+%
|level24_stat1_value                    = 24
|level24_stat1_value                    = 24
Line 245: Line 245:
|level25                                = True
|level25                                = True
|level25_level_requirement              = 71
|level25_level_requirement              = 71
|level25_stat_text                      = 25% increased Character Size<br>+8 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level25_stat_text                      = +8 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level25_stat1_id                        = base_actor_scale_+%
|level25_stat1_id                        = base_actor_scale_+%
|level25_stat1_value                    = 25
|level25_stat1_value                    = 25
Line 256: Line 256:
|level26                                = True
|level26                                = True
|level26_level_requirement              = 72
|level26_level_requirement              = 72
|level26_stat_text                      = 26% increased Character Size<br>+8 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level26_stat_text                      = +8 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level26_stat1_id                        = base_actor_scale_+%
|level26_stat1_id                        = base_actor_scale_+%
|level26_stat1_value                    = 26
|level26_stat1_value                    = 26
Line 267: Line 267:
|level27                                = True
|level27                                = True
|level27_level_requirement              = 73
|level27_level_requirement              = 73
|level27_stat_text                      = 27% increased Character Size<br>+8 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level27_stat_text                      = +8 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level27_stat1_id                        = base_actor_scale_+%
|level27_stat1_id                        = base_actor_scale_+%
|level27_stat1_value                    = 27
|level27_stat1_value                    = 27
Line 278: Line 278:
|level28                                = True
|level28                                = True
|level28_level_requirement              = 74
|level28_level_requirement              = 74
|level28_stat_text                      = 28% increased Character Size<br>+8 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level28_stat_text                      = +8 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level28_stat1_id                        = base_actor_scale_+%
|level28_stat1_id                        = base_actor_scale_+%
|level28_stat1_value                    = 28
|level28_stat1_value                    = 28
Line 289: Line 289:
|level29                                = True
|level29                                = True
|level29_level_requirement              = 75
|level29_level_requirement              = 75
|level29_stat_text                      = 29% increased Character Size<br>+8 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level29_stat_text                      = +8 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level29_stat1_id                        = base_actor_scale_+%
|level29_stat1_id                        = base_actor_scale_+%
|level29_stat1_value                    = 29
|level29_stat1_value                    = 29
Line 300: Line 300:
|level30                                = True
|level30                                = True
|level30_level_requirement              = 76
|level30_level_requirement              = 76
|level30_stat_text                      = 30% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level30_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level30_stat1_id                        = base_actor_scale_+%
|level30_stat1_id                        = base_actor_scale_+%
|level30_stat1_value                    = 30
|level30_stat1_value                    = 30
Line 311: Line 311:
|level31                                = True
|level31                                = True
|level31_level_requirement              = 77
|level31_level_requirement              = 77
|level31_stat_text                      = 31% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level31_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level31_stat1_id                        = base_actor_scale_+%
|level31_stat1_id                        = base_actor_scale_+%
|level31_stat1_value                    = 31
|level31_stat1_value                    = 31
Line 322: Line 322:
|level32                                = True
|level32                                = True
|level32_level_requirement              = 78
|level32_level_requirement              = 78
|level32_stat_text                      = 32% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level32_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level32_stat1_id                        = base_actor_scale_+%
|level32_stat1_id                        = base_actor_scale_+%
|level32_stat1_value                    = 32
|level32_stat1_value                    = 32
Line 333: Line 333:
|level33                                = True
|level33                                = True
|level33_level_requirement              = 79
|level33_level_requirement              = 79
|level33_stat_text                      = 33% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level33_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level33_stat1_id                        = base_actor_scale_+%
|level33_stat1_id                        = base_actor_scale_+%
|level33_stat1_value                    = 33
|level33_stat1_value                    = 33
Line 344: Line 344:
|level34                                = True
|level34                                = True
|level34_level_requirement              = 80
|level34_level_requirement              = 80
|level34_stat_text                      = 34% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level34_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level34_stat1_id                        = base_actor_scale_+%
|level34_stat1_id                        = base_actor_scale_+%
|level34_stat1_value                    = 34
|level34_stat1_value                    = 34
Line 355: Line 355:
|level35                                = True
|level35                                = True
|level35_level_requirement              = 81
|level35_level_requirement              = 81
|level35_stat_text                      = 35% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level35_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level35_stat1_id                        = base_actor_scale_+%
|level35_stat1_id                        = base_actor_scale_+%
|level35_stat1_value                    = 35
|level35_stat1_value                    = 35
Line 366: Line 366:
|level36                                = True
|level36                                = True
|level36_level_requirement              = 82
|level36_level_requirement              = 82
|level36_stat_text                      = 36% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level36_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level36_stat1_id                        = base_actor_scale_+%
|level36_stat1_id                        = base_actor_scale_+%
|level36_stat1_value                    = 36
|level36_stat1_value                    = 36

Latest revision as of 03:58, 11 December 2023

NameRaise Zombie
Skill IdProphecyRaiseZombie
Icon
Cast Time0.85 sec
Level Req.(3-82)
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.
+(4-10) to Maximum Raised Zombies
Minions have (0-40)% more Maximum Life
Minions deal (10-50)% more Damage

ProphecyRaiseZombie is the internal id of the skill Raise Zombie.