Skill:ExileRaiseZombie: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
Line 11: Line 11:
|static_stat1_id                        = alternate_minion
|static_stat1_id                        = alternate_minion
|static_stat1_value                      = 1
|static_stat1_value                      = 1
|stat_text                              = (1-35)% increased Character Size<br>+(6-10) to Maximum Raised Zombies<br>Minions have (0-40)% more Maximum Life<br>Minions deal (10-50)% more Damage
|stat_text                              = +(6-10) to Maximum Raised Zombies<br>Minions have (0-40)% more Maximum Life<br>Minions deal (10-50)% more Damage
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 4
|level1_level_requirement                = 4
|level1_stored_uses                      = 3
|level1_stored_uses                      = 3
|level1_stat_text                        = 1% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level1_stat_text                        = +6 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level1_stat1_id                        = base_actor_scale_+%
|level1_stat1_id                        = base_actor_scale_+%
|level1_stat1_value                      = 1
|level1_stat1_value                      = 1
Line 25: Line 25:
|level2_level_requirement                = 6
|level2_level_requirement                = 6
|level2_stored_uses                      = 3
|level2_stored_uses                      = 3
|level2_stat_text                        = 2% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level2_stat_text                        = +6 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level2_stat1_id                        = base_actor_scale_+%
|level2_stat1_id                        = base_actor_scale_+%
|level2_stat1_value                      = 2
|level2_stat1_value                      = 2
Line 35: Line 35:
|level3_level_requirement                = 9
|level3_level_requirement                = 9
|level3_stored_uses                      = 3
|level3_stored_uses                      = 3
|level3_stat_text                        = 3% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level3_stat_text                        = +6 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level3_stat1_id                        = base_actor_scale_+%
|level3_stat1_id                        = base_actor_scale_+%
|level3_stat1_value                      = 3
|level3_stat1_value                      = 3
Line 45: Line 45:
|level4_level_requirement                = 12
|level4_level_requirement                = 12
|level4_stored_uses                      = 3
|level4_stored_uses                      = 3
|level4_stat_text                        = 4% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level4_stat_text                        = +6 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level4_stat1_id                        = base_actor_scale_+%
|level4_stat1_id                        = base_actor_scale_+%
|level4_stat1_value                      = 4
|level4_stat1_value                      = 4
Line 55: Line 55:
|level5_level_requirement                = 15
|level5_level_requirement                = 15
|level5_stored_uses                      = 4
|level5_stored_uses                      = 4
|level5_stat_text                        = 5% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level5_stat_text                        = +6 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level5_stat1_id                        = base_actor_scale_+%
|level5_stat1_id                        = base_actor_scale_+%
|level5_stat1_value                      = 5
|level5_stat1_value                      = 5
Line 65: Line 65:
|level6_level_requirement                = 19
|level6_level_requirement                = 19
|level6_stored_uses                      = 4
|level6_stored_uses                      = 4
|level6_stat_text                        = 6% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level6_stat_text                        = +6 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level6_stat1_id                        = base_actor_scale_+%
|level6_stat1_id                        = base_actor_scale_+%
|level6_stat1_value                      = 6
|level6_stat1_value                      = 6
Line 75: Line 75:
|level7_level_requirement                = 23
|level7_level_requirement                = 23
|level7_stored_uses                      = 4
|level7_stored_uses                      = 4
|level7_stat_text                        = 7% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level7_stat_text                        = +6 to Maximum Raised Zombies<br>Minions deal 10% more Damage
|level7_stat1_id                        = base_actor_scale_+%
|level7_stat1_id                        = base_actor_scale_+%
|level7_stat1_value                      = 7
|level7_stat1_value                      = 7
Line 85: Line 85:
|level8_level_requirement                = 28
|level8_level_requirement                = 28
|level8_stored_uses                      = 4
|level8_stored_uses                      = 4
|level8_stat_text                        = 8% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level8_stat_text                        = +6 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level8_stat1_id                        = base_actor_scale_+%
|level8_stat1_id                        = base_actor_scale_+%
|level8_stat1_value                      = 8
|level8_stat1_value                      = 8
Line 95: Line 95:
|level9_level_requirement                = 33
|level9_level_requirement                = 33
|level9_stored_uses                      = 4
|level9_stored_uses                      = 4
|level9_stat_text                        = 9% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level9_stat_text                        = +6 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level9_stat1_id                        = base_actor_scale_+%
|level9_stat1_id                        = base_actor_scale_+%
|level9_stat1_value                      = 9
|level9_stat1_value                      = 9
Line 105: Line 105:
|level10_level_requirement              = 39
|level10_level_requirement              = 39
|level10_stored_uses                    = 5
|level10_stored_uses                    = 5
|level10_stat_text                      = 10% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level10_stat_text                      = +6 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level10_stat1_id                        = base_actor_scale_+%
|level10_stat1_id                        = base_actor_scale_+%
|level10_stat1_value                    = 10
|level10_stat1_value                    = 10
Line 115: Line 115:
|level11_level_requirement              = 43
|level11_level_requirement              = 43
|level11_stored_uses                    = 5
|level11_stored_uses                    = 5
|level11_stat_text                      = 11% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level11_stat_text                      = +6 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level11_stat1_id                        = base_actor_scale_+%
|level11_stat1_id                        = base_actor_scale_+%
|level11_stat1_value                    = 11
|level11_stat1_value                    = 11
Line 125: Line 125:
|level12_level_requirement              = 46
|level12_level_requirement              = 46
|level12_stored_uses                    = 5
|level12_stored_uses                    = 5
|level12_stat_text                      = 12% increased Character Size<br>+6 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level12_stat_text                      = +6 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level12_stat1_id                        = base_actor_scale_+%
|level12_stat1_id                        = base_actor_scale_+%
|level12_stat1_value                    = 12
|level12_stat1_value                    = 12
Line 135: Line 135:
|level13_level_requirement              = 49
|level13_level_requirement              = 49
|level13_stored_uses                    = 5
|level13_stored_uses                    = 5
|level13_stat_text                      = 13% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level13_stat_text                      = +10 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level13_stat1_id                        = base_actor_scale_+%
|level13_stat1_id                        = base_actor_scale_+%
|level13_stat1_value                    = 13
|level13_stat1_value                    = 13
Line 145: Line 145:
|level14_level_requirement              = 52
|level14_level_requirement              = 52
|level14_stored_uses                    = 6
|level14_stored_uses                    = 6
|level14_stat_text                      = 14% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level14_stat_text                      = +10 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level14_stat1_id                        = base_actor_scale_+%
|level14_stat1_id                        = base_actor_scale_+%
|level14_stat1_value                    = 14
|level14_stat1_value                    = 14
Line 155: Line 155:
|level15_level_requirement              = 55
|level15_level_requirement              = 55
|level15_stored_uses                    = 6
|level15_stored_uses                    = 6
|level15_stat_text                      = 15% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level15_stat_text                      = +10 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level15_stat1_id                        = base_actor_scale_+%
|level15_stat1_id                        = base_actor_scale_+%
|level15_stat1_value                    = 15
|level15_stat1_value                    = 15
Line 165: Line 165:
|level16_level_requirement              = 58
|level16_level_requirement              = 58
|level16_stored_uses                    = 6
|level16_stored_uses                    = 6
|level16_stat_text                      = 16% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level16_stat_text                      = +10 to Maximum Raised Zombies<br>Minions deal 50% more Damage
|level16_stat1_id                        = base_actor_scale_+%
|level16_stat1_id                        = base_actor_scale_+%
|level16_stat1_value                    = 16
|level16_stat1_value                    = 16
Line 175: Line 175:
|level17_level_requirement              = 61
|level17_level_requirement              = 61
|level17_stored_uses                    = 6
|level17_stored_uses                    = 6
|level17_stat_text                      = 17% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level17_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level17_stat1_id                        = base_actor_scale_+%
|level17_stat1_id                        = base_actor_scale_+%
|level17_stat1_value                    = 17
|level17_stat1_value                    = 17
Line 187: Line 187:
|level18_level_requirement              = 64
|level18_level_requirement              = 64
|level18_stored_uses                    = 7
|level18_stored_uses                    = 7
|level18_stat_text                      = 18% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level18_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level18_stat1_id                        = base_actor_scale_+%
|level18_stat1_id                        = base_actor_scale_+%
|level18_stat1_value                    = 18
|level18_stat1_value                    = 18
Line 199: Line 199:
|level19_level_requirement              = 66
|level19_level_requirement              = 66
|level19_stored_uses                    = 7
|level19_stored_uses                    = 7
|level19_stat_text                      = 19% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level19_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level19_stat1_id                        = base_actor_scale_+%
|level19_stat1_id                        = base_actor_scale_+%
|level19_stat1_value                    = 19
|level19_stat1_value                    = 19
Line 211: Line 211:
|level20_level_requirement              = 67
|level20_level_requirement              = 67
|level20_stored_uses                    = 7
|level20_stored_uses                    = 7
|level20_stat_text                      = 20% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level20_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level20_stat1_id                        = base_actor_scale_+%
|level20_stat1_id                        = base_actor_scale_+%
|level20_stat1_value                    = 20
|level20_stat1_value                    = 20
Line 223: Line 223:
|level21_level_requirement              = 68
|level21_level_requirement              = 68
|level21_stored_uses                    = 7
|level21_stored_uses                    = 7
|level21_stat_text                      = 21% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level21_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level21_stat1_id                        = base_actor_scale_+%
|level21_stat1_id                        = base_actor_scale_+%
|level21_stat1_value                    = 21
|level21_stat1_value                    = 21
Line 235: Line 235:
|level22_level_requirement              = 69
|level22_level_requirement              = 69
|level22_stored_uses                    = 7
|level22_stored_uses                    = 7
|level22_stat_text                      = 22% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level22_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level22_stat1_id                        = base_actor_scale_+%
|level22_stat1_id                        = base_actor_scale_+%
|level22_stat1_value                    = 22
|level22_stat1_value                    = 22
Line 247: Line 247:
|level23_level_requirement              = 70
|level23_level_requirement              = 70
|level23_stored_uses                    = 7
|level23_stored_uses                    = 7
|level23_stat_text                      = 23% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level23_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level23_stat1_id                        = base_actor_scale_+%
|level23_stat1_id                        = base_actor_scale_+%
|level23_stat1_value                    = 23
|level23_stat1_value                    = 23
Line 259: Line 259:
|level24_level_requirement              = 71
|level24_level_requirement              = 71
|level24_stored_uses                    = 8
|level24_stored_uses                    = 8
|level24_stat_text                      = 24% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level24_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level24_stat1_id                        = base_actor_scale_+%
|level24_stat1_id                        = base_actor_scale_+%
|level24_stat1_value                    = 24
|level24_stat1_value                    = 24
Line 271: Line 271:
|level25_level_requirement              = 72
|level25_level_requirement              = 72
|level25_stored_uses                    = 8
|level25_stored_uses                    = 8
|level25_stat_text                      = 25% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level25_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level25_stat1_id                        = base_actor_scale_+%
|level25_stat1_id                        = base_actor_scale_+%
|level25_stat1_value                    = 25
|level25_stat1_value                    = 25
Line 283: Line 283:
|level26_level_requirement              = 73
|level26_level_requirement              = 73
|level26_stored_uses                    = 8
|level26_stored_uses                    = 8
|level26_stat_text                      = 26% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level26_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level26_stat1_id                        = base_actor_scale_+%
|level26_stat1_id                        = base_actor_scale_+%
|level26_stat1_value                    = 26
|level26_stat1_value                    = 26
Line 295: Line 295:
|level27_level_requirement              = 74
|level27_level_requirement              = 74
|level27_stored_uses                    = 9
|level27_stored_uses                    = 9
|level27_stat_text                      = 27% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level27_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level27_stat1_id                        = base_actor_scale_+%
|level27_stat1_id                        = base_actor_scale_+%
|level27_stat1_value                    = 27
|level27_stat1_value                    = 27
Line 307: Line 307:
|level28_level_requirement              = 75
|level28_level_requirement              = 75
|level28_stored_uses                    = 9
|level28_stored_uses                    = 9
|level28_stat_text                      = 28% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level28_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level28_stat1_id                        = base_actor_scale_+%
|level28_stat1_id                        = base_actor_scale_+%
|level28_stat1_value                    = 28
|level28_stat1_value                    = 28
Line 319: Line 319:
|level29_level_requirement              = 76
|level29_level_requirement              = 76
|level29_stored_uses                    = 9
|level29_stored_uses                    = 9
|level29_stat_text                      = 29% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level29_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level29_stat1_id                        = base_actor_scale_+%
|level29_stat1_id                        = base_actor_scale_+%
|level29_stat1_value                    = 29
|level29_stat1_value                    = 29
Line 331: Line 331:
|level30_level_requirement              = 77
|level30_level_requirement              = 77
|level30_stored_uses                    = 9
|level30_stored_uses                    = 9
|level30_stat_text                      = 30% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level30_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level30_stat1_id                        = base_actor_scale_+%
|level30_stat1_id                        = base_actor_scale_+%
|level30_stat1_value                    = 30
|level30_stat1_value                    = 30
Line 343: Line 343:
|level31_level_requirement              = 78
|level31_level_requirement              = 78
|level31_stored_uses                    = 9
|level31_stored_uses                    = 9
|level31_stat_text                      = 31% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level31_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level31_stat1_id                        = base_actor_scale_+%
|level31_stat1_id                        = base_actor_scale_+%
|level31_stat1_value                    = 31
|level31_stat1_value                    = 31
Line 355: Line 355:
|level32_level_requirement              = 79
|level32_level_requirement              = 79
|level32_stored_uses                    = 9
|level32_stored_uses                    = 9
|level32_stat_text                      = 32% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level32_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level32_stat1_id                        = base_actor_scale_+%
|level32_stat1_id                        = base_actor_scale_+%
|level32_stat1_value                    = 32
|level32_stat1_value                    = 32
Line 367: Line 367:
|level33_level_requirement              = 80
|level33_level_requirement              = 80
|level33_stored_uses                    = 9
|level33_stored_uses                    = 9
|level33_stat_text                      = 33% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level33_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level33_stat1_id                        = base_actor_scale_+%
|level33_stat1_id                        = base_actor_scale_+%
|level33_stat1_value                    = 33
|level33_stat1_value                    = 33
Line 379: Line 379:
|level34_level_requirement              = 81
|level34_level_requirement              = 81
|level34_stored_uses                    = 9
|level34_stored_uses                    = 9
|level34_stat_text                      = 34% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level34_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level34_stat1_id                        = base_actor_scale_+%
|level34_stat1_id                        = base_actor_scale_+%
|level34_stat1_value                    = 34
|level34_stat1_value                    = 34
Line 391: Line 391:
|level35_level_requirement              = 82
|level35_level_requirement              = 82
|level35_stored_uses                    = 9
|level35_stored_uses                    = 9
|level35_stat_text                      = 35% increased Character Size<br>+10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level35_stat_text                      = +10 to Maximum Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage
|level35_stat1_id                        = base_actor_scale_+%
|level35_stat1_id                        = base_actor_scale_+%
|level35_stat1_value                    = 35
|level35_stat1_value                    = 35

Latest revision as of 03:58, 11 December 2023

NameRaise Zombie
Skill IdExileRaiseZombie
Icon
Cast Time0.85 sec
Level Req.(4-82)
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Stored Uses(3-9)
Cooldown2.00 sec
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.
+(6-10) to Maximum Raised Zombies
Minions have (0-40)% more Maximum Life
Minions deal (10-50)% more Damage

ExileRaiseZombie is the internal id of the skill Raise Zombie.