Skill:LioneyeTriggeredProjectile: Difference between revisions
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OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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|static_damage_multiplier = 100 | |static_damage_multiplier = 100 | ||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_stat1_id = | |static_stat1_id = apply_attached_retract_arrow_on_hit | ||
|static_stat1_value = | |static_stat1_value = 1 | ||
|static_stat2_id = | |static_stat2_id = base_is_projectile | ||
|static_stat2_value = | |static_stat2_value = 1 | ||
|static_stat3_id = | |static_stat3_id = monster_projectile_variation | ||
|static_stat3_value = | |static_stat3_value = 78 | ||
|static_stat4_id = | |static_stat4_id = use_scaled_contact_offset | ||
|static_stat4_value = 1 | |static_stat4_value = 1 | ||
|static_stat5_id = | |static_stat5_id = always_pierce | ||
|static_stat5_value = 1 | |static_stat5_value = 1 | ||
|static_stat6_id = | |static_stat6_id = skill_physical_damage_%_to_convert_to_fire | ||
|static_stat6_value = | |static_stat6_value = 50 | ||
|stat_text = Deals (-30-92)% more Damage<br>50% of Physical Damage Converted to Fire Damage | |stat_text = Projectiles Pierce all Targets<br>Deals (-30-92)% more Damage<br>50% of Physical Damage Converted to Fire Damage | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 |
Latest revision as of 15:56, 19 August 2023
Skill Id | LioneyeTriggeredProjectile |
---|---|
Cast Time | 1.00 sec |
Level Req. | (1-84) |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Projectiles Pierce all Targets Deals (-30-92)% more Damage 50% of Physical Damage Converted to Fire Damage |
LioneyeTriggeredProjectile is the internal id of an unnamed skill.