Skill:ArchitectBloodBeam: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
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|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = base_skill_effect_duration
|static_duration                        = 6
|static_stat1_value                      = 6000
|static_stat1_id                        = is_area_damage
|static_stat2_id                        = cannot_stun
|static_stat1_value                      = 1
|static_stat2_id                        = skill_cannot_be_interrupted
|static_stat2_value                      = 1
|static_stat2_value                      = 1
|static_stat3_id                        = is_area_damage
|static_stat3_id                        = skill_cannot_be_knocked_back
|static_stat3_value                      = 1
|static_stat3_value                      = 1
|static_stat4_id                        = skill_cannot_be_interrupted
|static_stat4_id                        = skill_cannot_be_stunned
|static_stat4_value                      = 1
|static_stat4_value                      = 1
|static_stat5_id                        = skill_cannot_be_stunned
|static_stat5_id                        = cannot_stun
|static_stat5_value                      = 1
|static_stat5_value                      = 1
|static_stat6_id                        = skill_cannot_be_knocked_back
|static_stat6_id                        = base_skill_effect_duration
|static_stat6_value                      = 1
|static_stat6_value                      = 6000
|stat_text                              = Deals (3-173) to (5-260) Physical Damage<br>Base secondary duration is (2-3) seconds<br>Base duration is 6 seconds<br>Your Hits cannot Stun Enemies<br>Deals (1.2-90.2) Base Physical Damage per second
|stat_text                              = Deals (3-173) to (5-260) Physical Damage<br>Your Hits cannot Stun Enemies<br>Deals (1.2-90.2) Base Physical Damage per second<br>Base duration is 6 seconds<br>Base secondary duration is (2-3) seconds
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
|level1_stat_text                        = Deals 3 to 5 Physical Damage<br>Base secondary duration is 2 seconds<br>Deals 1.2 Base Physical Damage per second
|level1_stat_text                        = Deals 3 to 5 Physical Damage<br>Deals 1.2 Base Physical Damage per second<br>Base secondary duration is 2 seconds
|level1_stat1_id                        = spell_minimum_base_physical_damage
|level1_stat1_id                        = spell_minimum_base_physical_damage
|level1_stat1_value                      = 3
|level1_stat1_value                      = 3
|level1_stat2_id                        = spell_maximum_base_physical_damage
|level1_stat2_id                        = spell_maximum_base_physical_damage
|level1_stat2_value                      = 5
|level1_stat2_value                      = 5
|level1_stat3_id                        = base_secondary_skill_effect_duration
|level1_stat3_id                        = base_physical_damage_to_deal_per_minute
|level1_stat3_value                      = 2000
|level1_stat3_value                      = 73
|level1_stat4_id                        = base_physical_damage_to_deal_per_minute
|level1_stat4_id                        = base_secondary_skill_effect_duration
|level1_stat4_value                      = 73
|level1_stat4_value                      = 2000
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 20
|level2_level_requirement                = 20
|level2_stat_text                        = Deals 16 to 24 Physical Damage<br>Base secondary duration is 2.25 seconds<br>Deals 6.3 Base Physical Damage per second
|level2_stat_text                        = Deals 16 to 24 Physical Damage<br>Deals 6.3 Base Physical Damage per second<br>Base secondary duration is 2.25 seconds
|level2_stat1_id                        = spell_minimum_base_physical_damage
|level2_stat1_id                        = spell_minimum_base_physical_damage
|level2_stat1_value                      = 16
|level2_stat1_value                      = 16
|level2_stat2_id                        = spell_maximum_base_physical_damage
|level2_stat2_id                        = spell_maximum_base_physical_damage
|level2_stat2_value                      = 24
|level2_stat2_value                      = 24
|level2_stat3_id                        = base_secondary_skill_effect_duration
|level2_stat3_id                        = base_physical_damage_to_deal_per_minute
|level2_stat3_value                      = 2250
|level2_stat3_value                      = 381
|level2_stat4_id                        = base_physical_damage_to_deal_per_minute
|level2_stat4_id                        = base_secondary_skill_effect_duration
|level2_stat4_value                      = 381
|level2_stat4_value                      = 2250
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 40
|level3_level_requirement                = 40
|level3_stat_text                        = Deals 47 to 71 Physical Damage<br>Base secondary duration is 2.5 seconds<br>Deals 20.5 Base Physical Damage per second
|level3_stat_text                        = Deals 47 to 71 Physical Damage<br>Deals 20.5 Base Physical Damage per second<br>Base secondary duration is 2.5 seconds
|level3_stat1_id                        = spell_minimum_base_physical_damage
|level3_stat1_id                        = spell_minimum_base_physical_damage
|level3_stat1_value                      = 47
|level3_stat1_value                      = 47
|level3_stat2_id                        = spell_maximum_base_physical_damage
|level3_stat2_id                        = spell_maximum_base_physical_damage
|level3_stat2_value                      = 71
|level3_stat2_value                      = 71
|level3_stat3_id                        = base_secondary_skill_effect_duration
|level3_stat3_id                        = base_physical_damage_to_deal_per_minute
|level3_stat3_value                      = 2500
|level3_stat3_value                      = 1229
|level3_stat4_id                        = base_physical_damage_to_deal_per_minute
|level3_stat4_id                        = base_secondary_skill_effect_duration
|level3_stat4_value                      = 1229
|level3_stat4_value                      = 2500
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 60
|level4_level_requirement                = 60
|level4_stat_text                        = Deals 115 to 172 Physical Damage<br>Base secondary duration is 2.75 seconds<br>Deals 54.9 Base Physical Damage per second
|level4_stat_text                        = Deals 115 to 172 Physical Damage<br>Deals 54.9 Base Physical Damage per second<br>Base secondary duration is 2.75 seconds
|level4_stat1_id                        = spell_minimum_base_physical_damage
|level4_stat1_id                        = spell_minimum_base_physical_damage
|level4_stat1_value                      = 115
|level4_stat1_value                      = 115
|level4_stat2_id                        = spell_maximum_base_physical_damage
|level4_stat2_id                        = spell_maximum_base_physical_damage
|level4_stat2_value                      = 172
|level4_stat2_value                      = 172
|level4_stat3_id                        = base_secondary_skill_effect_duration
|level4_stat3_id                        = base_physical_damage_to_deal_per_minute
|level4_stat3_value                      = 2750
|level4_stat3_value                      = 3291
|level4_stat4_id                        = base_physical_damage_to_deal_per_minute
|level4_stat4_id                        = base_secondary_skill_effect_duration
|level4_stat4_value                      = 3291
|level4_stat4_value                      = 2750
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 70
|level5_level_requirement                = 70
|level5_stat_text                        = Deals 173 to 260 Physical Damage<br>Base secondary duration is 3 seconds<br>Deals 90.2 Base Physical Damage per second
|level5_stat_text                        = Deals 173 to 260 Physical Damage<br>Deals 90.2 Base Physical Damage per second<br>Base secondary duration is 3 seconds
|level5_stat1_id                        = spell_minimum_base_physical_damage
|level5_stat1_id                        = spell_minimum_base_physical_damage
|level5_stat1_value                      = 173
|level5_stat1_value                      = 173
|level5_stat2_id                        = spell_maximum_base_physical_damage
|level5_stat2_id                        = spell_maximum_base_physical_damage
|level5_stat2_value                      = 260
|level5_stat2_value                      = 260
|level5_stat3_id                        = base_secondary_skill_effect_duration
|level5_stat3_id                        = base_physical_damage_to_deal_per_minute
|level5_stat3_value                      = 3000
|level5_stat3_value                      = 5410
|level5_stat4_id                        = base_physical_damage_to_deal_per_minute
|level5_stat4_id                        = base_secondary_skill_effect_duration
|level5_stat4_value                      = 5410
|level5_stat4_value                      = 3000
}}
}}

Latest revision as of 15:48, 19 August 2023

Skill IdArchitectBloodBeam
Cast Time3.43 sec
Level Req.(1-70)
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Stored Uses1
Cooldown12.00 sec
Base duration6.00 sec
Deals (3-173) to (5-260) Physical Damage
Your Hits cannot Stun Enemies
Deals (1.2-90.2) Base Physical Damage per second
Base duration is 6 seconds
Base secondary duration is (2-3) seconds

ArchitectBloodBeam is the internal id of an unnamed skill.