Skill:TransitionObject2: Difference between revisions
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OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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|static_damage_multiplier = 100 | |static_damage_multiplier = 100 | ||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_stat1_id = | |static_stat1_id = number_of_monsters_to_summon | ||
|static_stat1_value = 1 | |static_stat1_value = 1 | ||
|static_stat2_id = summon_monster_radius | |static_stat2_id = summon_monster_radius | ||
|static_stat2_value = 200 | |static_stat2_value = 200 | ||
|static_stat3_id = | |static_stat3_id = transition_objects_at_state | ||
|static_stat3_value = 1 | |static_stat3_value = 1 | ||
|stat_text = | |stat_text = |
Latest revision as of 14:56, 19 August 2023
Skill Id | TransitionObject2 |
---|---|
Cast Time | 1.00 sec |
Level Req. | 1 |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
TransitionObject2 is the internal id of an unnamed skill.