Skill:BloodwingThrownShieldProjectile: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
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|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = thrown_shield_num_additional_projectiles
|static_stat1_id                        = base_is_projectile
|static_stat1_value                      = 5
|static_stat1_value                      = 1
|static_stat2_id                        = always_pierce
|static_stat2_id                        = thrown_shield_num_additional_projectiles
|static_stat2_value                      = 1
|static_stat2_value                      = 5
|static_stat3_id                        = base_is_projectile
|static_stat3_id                        = always_pierce
|static_stat3_value                      = 1
|static_stat3_value                      = 1
|stat_text                              = Projectiles Pierce all Targets
|stat_text                              = Projectiles Pierce all Targets

Latest revision as of 14:53, 19 August 2023

NameSpectral Shield Throw
Skill IdBloodwingThrownShieldProjectile
Icon
Cast Time1.00 sec
Item Class
Restrictions
Shield
Level Req.1
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Stored Uses1
Cooldown4.00 sec
Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.
Projectiles Pierce all Targets

BloodwingThrownShieldProjectile is the internal id of the skill Spectral Shield Throw.