Skill:DominusLightningSlam: Difference between revisions
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OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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|static_stat1_id = active_skill_shock_duration_+%_final | |static_stat1_id = active_skill_shock_duration_+%_final | ||
|static_stat1_value = 150 | |static_stat1_value = 150 | ||
|static_stat2_id = | |static_stat2_id = is_area_damage | ||
|static_stat2_value = | |static_stat2_value = 1 | ||
|static_stat3_id = | |static_stat3_id = monster_penalty_against_minions_damage_+%_final_vs_player_minions | ||
|static_stat3_value = | |static_stat3_value = -35 | ||
|static_stat4_id = | |static_stat4_id = global_cannot_crit | ||
|static_stat4_value = | |static_stat4_value = 1 | ||
|static_stat5_id = | |static_stat5_id = skill_physical_damage_%_to_convert_to_lightning | ||
|static_stat5_value = | |static_stat5_value = 50 | ||
|static_stat6_id = | |static_stat6_id = base_chance_to_shock_% | ||
|static_stat6_value = | |static_stat6_value = 100 | ||
|stat_text = | |stat_text = Never deal Critical Strikes<br>50% of Physical Damage Converted to Lightning Damage<br>(20-40)% increased Attack Speed<br>100% chance to Shock enemies<br>(120-174)% increased Physical Damage | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 33 | |level1_level_requirement = 33 | ||
|level1_stat_text = | |level1_stat_text = 20% increased Attack Speed<br>120% increased Physical Damage | ||
|level1_stat1_id = | |level1_stat1_id = attack_speed_+% | ||
|level1_stat1_value = | |level1_stat1_value = 20 | ||
|level1_stat2_id = | |level1_stat2_id = physical_damage_+% | ||
|level1_stat2_value = | |level1_stat2_value = 120 | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 54 | |level2_level_requirement = 54 | ||
|level2_stat_text = | |level2_stat_text = 25% increased Attack Speed<br>120% increased Physical Damage | ||
|level2_stat1_id = | |level2_stat1_id = attack_speed_+% | ||
|level2_stat1_value = | |level2_stat1_value = 25 | ||
|level2_stat2_id = | |level2_stat2_id = physical_damage_+% | ||
|level2_stat2_value = | |level2_stat2_value = 120 | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 66 | |level3_level_requirement = 66 | ||
|level3_stat_text = | |level3_stat_text = 30% increased Attack Speed<br>120% increased Physical Damage | ||
|level3_stat1_id = | |level3_stat1_id = attack_speed_+% | ||
|level3_stat1_value = | |level3_stat1_value = 30 | ||
|level3_stat2_id = | |level3_stat2_id = physical_damage_+% | ||
|level3_stat2_value = | |level3_stat2_value = 120 | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 69 | |level4_level_requirement = 69 | ||
|level4_stat_text = | |level4_stat_text = 35% increased Attack Speed<br>120% increased Physical Damage | ||
|level4_stat1_id = | |level4_stat1_id = attack_speed_+% | ||
|level4_stat1_value = | |level4_stat1_value = 35 | ||
|level4_stat2_id = | |level4_stat2_id = physical_damage_+% | ||
|level4_stat2_value = | |level4_stat2_value = 120 | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 72 | |level5_level_requirement = 72 | ||
|level5_stat_text = | |level5_stat_text = 35% increased Attack Speed<br>120% increased Physical Damage | ||
|level5_stat1_id = | |level5_stat1_id = attack_speed_+% | ||
|level5_stat1_value = | |level5_stat1_value = 35 | ||
|level5_stat2_id = | |level5_stat2_id = physical_damage_+% | ||
|level5_stat2_value = | |level5_stat2_value = 120 | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 74 | |level6_level_requirement = 74 | ||
|level6_stat_text = | |level6_stat_text = 35% increased Attack Speed<br>120% increased Physical Damage | ||
|level6_stat1_id = | |level6_stat1_id = attack_speed_+% | ||
|level6_stat1_value = | |level6_stat1_value = 35 | ||
|level6_stat2_id = | |level6_stat2_id = physical_damage_+% | ||
|level6_stat2_value = | |level6_stat2_value = 120 | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 76 | |level7_level_requirement = 76 | ||
|level7_stat_text = | |level7_stat_text = 40% increased Attack Speed<br>120% increased Physical Damage | ||
|level7_stat1_id = | |level7_stat1_id = attack_speed_+% | ||
|level7_stat1_value = | |level7_stat1_value = 40 | ||
|level7_stat2_id = | |level7_stat2_id = physical_damage_+% | ||
|level7_stat2_value = | |level7_stat2_value = 120 | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 77 | |level8_level_requirement = 77 | ||
|level8_stat_text = | |level8_stat_text = 40% increased Attack Speed<br>124% increased Physical Damage | ||
|level8_stat1_id = | |level8_stat1_id = attack_speed_+% | ||
|level8_stat1_value = | |level8_stat1_value = 40 | ||
|level8_stat2_id = | |level8_stat2_id = physical_damage_+% | ||
|level8_stat2_value = | |level8_stat2_value = 124 | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 78 | |level9_level_requirement = 78 | ||
|level9_stat_text = | |level9_stat_text = 40% increased Attack Speed<br>132% increased Physical Damage | ||
|level9_stat1_id = | |level9_stat1_id = attack_speed_+% | ||
|level9_stat1_value = | |level9_stat1_value = 40 | ||
|level9_stat2_id = | |level9_stat2_id = physical_damage_+% | ||
|level9_stat2_value = | |level9_stat2_value = 132 | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 79 | |level10_level_requirement = 79 | ||
|level10_stat_text = | |level10_stat_text = 40% increased Attack Speed<br>144% increased Physical Damage | ||
|level10_stat1_id = | |level10_stat1_id = attack_speed_+% | ||
|level10_stat1_value = | |level10_stat1_value = 40 | ||
|level10_stat2_id = | |level10_stat2_id = physical_damage_+% | ||
|level10_stat2_value = | |level10_stat2_value = 144 | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 80 | |level11_level_requirement = 80 | ||
|level11_stat_text = | |level11_stat_text = 40% increased Attack Speed<br>153% increased Physical Damage | ||
|level11_stat1_id = | |level11_stat1_id = attack_speed_+% | ||
|level11_stat1_value = | |level11_stat1_value = 40 | ||
|level11_stat2_id = | |level11_stat2_id = physical_damage_+% | ||
|level11_stat2_value = | |level11_stat2_value = 153 | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 81 | |level12_level_requirement = 81 | ||
|level12_stat_text = | |level12_stat_text = 40% increased Attack Speed<br>165% increased Physical Damage | ||
|level12_stat1_id = | |level12_stat1_id = attack_speed_+% | ||
|level12_stat1_value = | |level12_stat1_value = 40 | ||
|level12_stat2_id = | |level12_stat2_id = physical_damage_+% | ||
|level12_stat2_value = | |level12_stat2_value = 165 | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 82 | |level13_level_requirement = 82 | ||
|level13_stat_text = | |level13_stat_text = 40% increased Attack Speed<br>174% increased Physical Damage | ||
|level13_stat1_id = | |level13_stat1_id = attack_speed_+% | ||
|level13_stat1_value = | |level13_stat1_value = 40 | ||
|level13_stat2_id = | |level13_stat2_id = physical_damage_+% | ||
|level13_stat2_value = | |level13_stat2_value = 174 | ||
}} | }} |
Latest revision as of 13:36, 19 August 2023
Name | Touch Of God |
---|---|
Skill Id | DominusLightningSlam |
Icon | File:Touch Of God skill icon.png |
Cast Time | 1.00 sec |
Level Req. | (33-82) |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Stored Uses | 1 |
Cooldown | 7.00 sec |
THE LIGHT OF DIVINITY | |
Never deal Critical Strikes 50% of Physical Damage Converted to Lightning Damage (20-40)% increased Attack Speed 100% chance to Shock enemies (120-174)% increased Physical Damage |
DominusLightningSlam is the internal id of the skill Touch Of God.