Skill:IncinerateNovaInvasion: Difference between revisions
Jump to navigation
Jump to search
OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
||
Line 9: | Line 9: | ||
|static_damage_multiplier = 100 | |static_damage_multiplier = 100 | ||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_stat1_id = | |static_stat1_id = base_is_projectile | ||
|static_stat1_value = | |static_stat1_value = 1 | ||
|static_stat2_id = | |static_stat2_id = always_pierce | ||
|static_stat2_value = 1 | |static_stat2_value = 1 | ||
|static_stat3_id = | |static_stat3_id = projectiles_nova | ||
|static_stat3_value = 1 | |static_stat3_value = 1 | ||
|static_stat4_id = | |static_stat4_id = number_of_additional_projectiles | ||
|static_stat4_value = | |static_stat4_value = 30 | ||
|stat_text = Deals (1-13) to (1-20) Fire Damage<br>( | |stat_text = Skills Repeat an additional (14-25) Times<br>Projectiles Pierce all Targets<br>Deals (1-13) to (1-20) Fire Damage<br>Fires Projectiles in a circle<br>(60-33)% reduced Cast Speed<br>(20-80)% increased Projectile Speed<br>Fires 30 additional Projectiles<br>(150-300)% more Damage with Hits and Ailments for each stage | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 4 | |level1_level_requirement = 4 | ||
|level1_cooldown = 30 | |level1_cooldown = 30 | ||
|level1_stat_text = Deals 1 to 1 Fire Damage<br> | |level1_stat_text = Skills Repeat an additional 14 Times<br>Deals 1 to 1 Fire Damage<br>60% reduced Cast Speed<br>20% increased Projectile Speed<br>150% more Damage with Hits and Ailments for each stage | ||
|level1_stat1_id = | |level1_stat1_id = skill_repeat_count | ||
|level1_stat1_value = | |level1_stat1_value = 14 | ||
|level1_stat2_id = | |level1_stat2_id = spell_minimum_base_fire_damage | ||
|level1_stat2_value = 1 | |level1_stat2_value = 1 | ||
|level1_stat3_id = | |level1_stat3_id = spell_maximum_base_fire_damage | ||
|level1_stat3_value = | |level1_stat3_value = 1 | ||
|level1_stat4_id = | |level1_stat4_id = base_cast_speed_+% | ||
|level1_stat4_value = | |level1_stat4_value = -60 | ||
|level1_stat5_id = | |level1_stat5_id = base_projectile_speed_+% | ||
|level1_stat5_value = | |level1_stat5_value = 20 | ||
|level1_stat6_id = | |level1_stat6_id = flamethrower_damage_+%_per_stage_final | ||
|level1_stat6_value = | |level1_stat6_value = 150 | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 7 | |level2_level_requirement = 7 | ||
|level2_cooldown = 30 | |level2_cooldown = 30 | ||
|level2_stat_text = Deals 1 to 1 Fire Damage<br> | |level2_stat_text = Skills Repeat an additional 14 Times<br>Deals 1 to 1 Fire Damage<br>60% reduced Cast Speed<br>20% increased Projectile Speed<br>150% more Damage with Hits and Ailments for each stage | ||
|level2_stat1_id = | |level2_stat1_id = skill_repeat_count | ||
|level2_stat1_value = | |level2_stat1_value = 14 | ||
|level2_stat2_id = | |level2_stat2_id = spell_minimum_base_fire_damage | ||
|level2_stat2_value = 1 | |level2_stat2_value = 1 | ||
|level2_stat3_id = | |level2_stat3_id = spell_maximum_base_fire_damage | ||
|level2_stat3_value = | |level2_stat3_value = 1 | ||
|level2_stat4_id = | |level2_stat4_id = base_cast_speed_+% | ||
|level2_stat4_value = | |level2_stat4_value = -60 | ||
|level2_stat5_id = | |level2_stat5_id = base_projectile_speed_+% | ||
|level2_stat5_value = | |level2_stat5_value = 20 | ||
|level2_stat6_id = | |level2_stat6_id = flamethrower_damage_+%_per_stage_final | ||
|level2_stat6_value = | |level2_stat6_value = 150 | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 9 | |level3_level_requirement = 9 | ||
|level3_cooldown = 30 | |level3_cooldown = 30 | ||
|level3_stat_text = Deals 1 to 1 Fire Damage<br> | |level3_stat_text = Skills Repeat an additional 14 Times<br>Deals 1 to 1 Fire Damage<br>60% reduced Cast Speed<br>20% increased Projectile Speed<br>150% more Damage with Hits and Ailments for each stage | ||
|level3_stat1_id = | |level3_stat1_id = skill_repeat_count | ||
|level3_stat1_value = | |level3_stat1_value = 14 | ||
|level3_stat2_id = | |level3_stat2_id = spell_minimum_base_fire_damage | ||
|level3_stat2_value = 1 | |level3_stat2_value = 1 | ||
|level3_stat3_id = | |level3_stat3_id = spell_maximum_base_fire_damage | ||
|level3_stat3_value = | |level3_stat3_value = 1 | ||
|level3_stat4_id = | |level3_stat4_id = base_cast_speed_+% | ||
|level3_stat4_value = | |level3_stat4_value = -60 | ||
|level3_stat5_id = | |level3_stat5_id = base_projectile_speed_+% | ||
|level3_stat5_value = | |level3_stat5_value = 20 | ||
|level3_stat6_id = | |level3_stat6_id = flamethrower_damage_+%_per_stage_final | ||
|level3_stat6_value = | |level3_stat6_value = 150 | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 12 | |level4_level_requirement = 12 | ||
|level4_cooldown = 30 | |level4_cooldown = 30 | ||
|level4_stat_text = Deals 1 to 1 Fire Damage<br> | |level4_stat_text = Skills Repeat an additional 14 Times<br>Deals 1 to 1 Fire Damage<br>60% reduced Cast Speed<br>20% increased Projectile Speed<br>150% more Damage with Hits and Ailments for each stage | ||
|level4_stat1_id = | |level4_stat1_id = skill_repeat_count | ||
|level4_stat1_value = | |level4_stat1_value = 14 | ||
|level4_stat2_id = | |level4_stat2_id = spell_minimum_base_fire_damage | ||
|level4_stat2_value = 1 | |level4_stat2_value = 1 | ||
|level4_stat3_id = | |level4_stat3_id = spell_maximum_base_fire_damage | ||
|level4_stat3_value = | |level4_stat3_value = 1 | ||
|level4_stat4_id = | |level4_stat4_id = base_cast_speed_+% | ||
|level4_stat4_value = | |level4_stat4_value = -60 | ||
|level4_stat5_id = | |level4_stat5_id = base_projectile_speed_+% | ||
|level4_stat5_value = | |level4_stat5_value = 20 | ||
|level4_stat6_id = | |level4_stat6_id = flamethrower_damage_+%_per_stage_final | ||
|level4_stat6_value = | |level4_stat6_value = 150 | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 16 | |level5_level_requirement = 16 | ||
|level5_cooldown = 30 | |level5_cooldown = 30 | ||
|level5_stat_text = Deals 1 to 1 Fire Damage<br> | |level5_stat_text = Skills Repeat an additional 14 Times<br>Deals 1 to 1 Fire Damage<br>60% reduced Cast Speed<br>20% increased Projectile Speed<br>150% more Damage with Hits and Ailments for each stage | ||
|level5_stat1_id = | |level5_stat1_id = skill_repeat_count | ||
|level5_stat1_value = | |level5_stat1_value = 14 | ||
|level5_stat2_id = | |level5_stat2_id = spell_minimum_base_fire_damage | ||
|level5_stat2_value = 1 | |level5_stat2_value = 1 | ||
|level5_stat3_id = | |level5_stat3_id = spell_maximum_base_fire_damage | ||
|level5_stat3_value = | |level5_stat3_value = 1 | ||
|level5_stat4_id = | |level5_stat4_id = base_cast_speed_+% | ||
|level5_stat4_value = | |level5_stat4_value = -60 | ||
|level5_stat5_id = | |level5_stat5_id = base_projectile_speed_+% | ||
|level5_stat5_value = | |level5_stat5_value = 20 | ||
|level5_stat6_id = | |level5_stat6_id = flamethrower_damage_+%_per_stage_final | ||
|level5_stat6_value = | |level5_stat6_value = 150 | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 20 | |level6_level_requirement = 20 | ||
|level6_cooldown = 30 | |level6_cooldown = 30 | ||
|level6_stat_text = Deals 1 to 2 Fire Damage<br> | |level6_stat_text = Skills Repeat an additional 14 Times<br>Deals 1 to 2 Fire Damage<br>60% reduced Cast Speed<br>20% increased Projectile Speed<br>150% more Damage with Hits and Ailments for each stage | ||
|level6_stat1_id = | |level6_stat1_id = skill_repeat_count | ||
|level6_stat1_value = | |level6_stat1_value = 14 | ||
|level6_stat2_id = | |level6_stat2_id = spell_minimum_base_fire_damage | ||
|level6_stat2_value = | |level6_stat2_value = 1 | ||
|level6_stat3_id = | |level6_stat3_id = spell_maximum_base_fire_damage | ||
|level6_stat3_value = | |level6_stat3_value = 2 | ||
|level6_stat4_id = | |level6_stat4_id = base_cast_speed_+% | ||
|level6_stat4_value = | |level6_stat4_value = -60 | ||
|level6_stat5_id = | |level6_stat5_id = base_projectile_speed_+% | ||
|level6_stat5_value = | |level6_stat5_value = 20 | ||
|level6_stat6_id = | |level6_stat6_id = flamethrower_damage_+%_per_stage_final | ||
|level6_stat6_value = | |level6_stat6_value = 150 | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 27 | |level7_level_requirement = 27 | ||
|level7_cooldown = 30 | |level7_cooldown = 30 | ||
|level7_stat_text = Deals 2 to 2 Fire Damage<br> | |level7_stat_text = Skills Repeat an additional 14 Times<br>Deals 2 to 2 Fire Damage<br>60% reduced Cast Speed<br>20% increased Projectile Speed<br>150% more Damage with Hits and Ailments for each stage | ||
|level7_stat1_id = | |level7_stat1_id = skill_repeat_count | ||
|level7_stat1_value = | |level7_stat1_value = 14 | ||
|level7_stat2_id = | |level7_stat2_id = spell_minimum_base_fire_damage | ||
|level7_stat2_value = 2 | |level7_stat2_value = 2 | ||
|level7_stat3_id = | |level7_stat3_id = spell_maximum_base_fire_damage | ||
|level7_stat3_value = | |level7_stat3_value = 2 | ||
|level7_stat4_id = | |level7_stat4_id = base_cast_speed_+% | ||
|level7_stat4_value = | |level7_stat4_value = -60 | ||
|level7_stat5_id = | |level7_stat5_id = base_projectile_speed_+% | ||
|level7_stat5_value = | |level7_stat5_value = 20 | ||
|level7_stat6_id = | |level7_stat6_id = flamethrower_damage_+%_per_stage_final | ||
|level7_stat6_value = | |level7_stat6_value = 150 | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 28 | |level8_level_requirement = 28 | ||
|level8_cooldown = 30 | |level8_cooldown = 30 | ||
|level8_stat_text = Deals 2 to 3 Fire Damage<br> | |level8_stat_text = Skills Repeat an additional 14 Times<br>Deals 2 to 3 Fire Damage<br>60% reduced Cast Speed<br>20% increased Projectile Speed<br>150% more Damage with Hits and Ailments for each stage | ||
|level8_stat1_id = | |level8_stat1_id = skill_repeat_count | ||
|level8_stat1_value = | |level8_stat1_value = 14 | ||
|level8_stat2_id = | |level8_stat2_id = spell_minimum_base_fire_damage | ||
|level8_stat2_value = | |level8_stat2_value = 2 | ||
|level8_stat3_id = | |level8_stat3_id = spell_maximum_base_fire_damage | ||
|level8_stat3_value = | |level8_stat3_value = 3 | ||
|level8_stat4_id = | |level8_stat4_id = base_cast_speed_+% | ||
|level8_stat4_value = | |level8_stat4_value = -60 | ||
|level8_stat5_id = | |level8_stat5_id = base_projectile_speed_+% | ||
|level8_stat5_value = | |level8_stat5_value = 20 | ||
|level8_stat6_id = | |level8_stat6_id = flamethrower_damage_+%_per_stage_final | ||
|level8_stat6_value = | |level8_stat6_value = 150 | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 29 | |level9_level_requirement = 29 | ||
|level9_cooldown = 30 | |level9_cooldown = 30 | ||
|level9_stat_text = Deals 2 to 3 Fire Damage<br> | |level9_stat_text = Skills Repeat an additional 14 Times<br>Deals 2 to 3 Fire Damage<br>60% reduced Cast Speed<br>20% increased Projectile Speed<br>150% more Damage with Hits and Ailments for each stage | ||
|level9_stat1_id = | |level9_stat1_id = skill_repeat_count | ||
|level9_stat1_value = | |level9_stat1_value = 14 | ||
|level9_stat2_id = | |level9_stat2_id = spell_minimum_base_fire_damage | ||
|level9_stat2_value = | |level9_stat2_value = 2 | ||
|level9_stat3_id = | |level9_stat3_id = spell_maximum_base_fire_damage | ||
|level9_stat3_value = | |level9_stat3_value = 3 | ||
|level9_stat4_id = | |level9_stat4_id = base_cast_speed_+% | ||
|level9_stat4_value = | |level9_stat4_value = -60 | ||
|level9_stat5_id = | |level9_stat5_id = base_projectile_speed_+% | ||
|level9_stat5_value = | |level9_stat5_value = 20 | ||
|level9_stat6_id = | |level9_stat6_id = flamethrower_damage_+%_per_stage_final | ||
|level9_stat6_value = | |level9_stat6_value = 150 | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 32 | |level10_level_requirement = 32 | ||
|level10_cooldown = 30 | |level10_cooldown = 30 | ||
|level10_stat_text = Deals 2 to 4 Fire Damage<br> | |level10_stat_text = Skills Repeat an additional 14 Times<br>Deals 2 to 4 Fire Damage<br>60% reduced Cast Speed<br>20% increased Projectile Speed<br>150% more Damage with Hits and Ailments for each stage | ||
|level10_stat1_id = | |level10_stat1_id = skill_repeat_count | ||
|level10_stat1_value = | |level10_stat1_value = 14 | ||
|level10_stat2_id = | |level10_stat2_id = spell_minimum_base_fire_damage | ||
|level10_stat2_value = | |level10_stat2_value = 2 | ||
|level10_stat3_id = | |level10_stat3_id = spell_maximum_base_fire_damage | ||
|level10_stat3_value = | |level10_stat3_value = 4 | ||
|level10_stat4_id = | |level10_stat4_id = base_cast_speed_+% | ||
|level10_stat4_value = | |level10_stat4_value = -60 | ||
|level10_stat5_id = | |level10_stat5_id = base_projectile_speed_+% | ||
|level10_stat5_value = | |level10_stat5_value = 20 | ||
|level10_stat6_id = | |level10_stat6_id = flamethrower_damage_+%_per_stage_final | ||
|level10_stat6_value = | |level10_stat6_value = 150 | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 36 | |level11_level_requirement = 36 | ||
|level11_cooldown = 20 | |level11_cooldown = 20 | ||
|level11_stat_text = Deals 3 to 4 Fire Damage<br> | |level11_stat_text = Skills Repeat an additional 25 Times<br>Deals 3 to 4 Fire Damage<br>33% reduced Cast Speed<br>40% increased Projectile Speed<br>300% more Damage with Hits and Ailments for each stage | ||
|level11_stat1_id = | |level11_stat1_id = skill_repeat_count | ||
|level11_stat1_value = | |level11_stat1_value = 25 | ||
|level11_stat2_id = | |level11_stat2_id = spell_minimum_base_fire_damage | ||
|level11_stat2_value = | |level11_stat2_value = 3 | ||
|level11_stat3_id = | |level11_stat3_id = spell_maximum_base_fire_damage | ||
|level11_stat3_value = | |level11_stat3_value = 4 | ||
|level11_stat4_id = | |level11_stat4_id = base_cast_speed_+% | ||
|level11_stat4_value = | |level11_stat4_value = -33 | ||
|level11_stat5_id = | |level11_stat5_id = base_projectile_speed_+% | ||
|level11_stat5_value = | |level11_stat5_value = 40 | ||
|level11_stat6_id = | |level11_stat6_id = flamethrower_damage_+%_per_stage_final | ||
|level11_stat6_value = | |level11_stat6_value = 300 | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 56 | |level12_level_requirement = 56 | ||
|level12_cooldown = 20 | |level12_cooldown = 20 | ||
|level12_stat_text = Deals 8 to 12 Fire Damage<br> | |level12_stat_text = Skills Repeat an additional 25 Times<br>Deals 8 to 12 Fire Damage<br>33% reduced Cast Speed<br>60% increased Projectile Speed<br>300% more Damage with Hits and Ailments for each stage | ||
|level12_stat1_id = | |level12_stat1_id = skill_repeat_count | ||
|level12_stat1_value = | |level12_stat1_value = 25 | ||
|level12_stat2_id = | |level12_stat2_id = spell_minimum_base_fire_damage | ||
|level12_stat2_value = | |level12_stat2_value = 8 | ||
|level12_stat3_id = | |level12_stat3_id = spell_maximum_base_fire_damage | ||
|level12_stat3_value = | |level12_stat3_value = 12 | ||
|level12_stat4_id = | |level12_stat4_id = base_cast_speed_+% | ||
|level12_stat4_value = | |level12_stat4_value = -33 | ||
|level12_stat5_id = | |level12_stat5_id = base_projectile_speed_+% | ||
|level12_stat5_value = | |level12_stat5_value = 60 | ||
|level12_stat6_id = | |level12_stat6_id = flamethrower_damage_+%_per_stage_final | ||
|level12_stat6_value = | |level12_stat6_value = 300 | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 66 | |level13_level_requirement = 66 | ||
|level13_cooldown = 20 | |level13_cooldown = 20 | ||
|level13_stat_text = Deals 13 to 20 Fire Damage<br> | |level13_stat_text = Skills Repeat an additional 25 Times<br>Deals 13 to 20 Fire Damage<br>33% reduced Cast Speed<br>80% increased Projectile Speed<br>300% more Damage with Hits and Ailments for each stage | ||
|level13_stat1_id = | |level13_stat1_id = skill_repeat_count | ||
|level13_stat1_value = | |level13_stat1_value = 25 | ||
|level13_stat2_id = | |level13_stat2_id = spell_minimum_base_fire_damage | ||
|level13_stat2_value = | |level13_stat2_value = 13 | ||
|level13_stat3_id = | |level13_stat3_id = spell_maximum_base_fire_damage | ||
|level13_stat3_value = | |level13_stat3_value = 20 | ||
|level13_stat4_id = | |level13_stat4_id = base_cast_speed_+% | ||
|level13_stat4_value = | |level13_stat4_value = -33 | ||
|level13_stat5_id = | |level13_stat5_id = base_projectile_speed_+% | ||
|level13_stat5_value = | |level13_stat5_value = 80 | ||
|level13_stat6_id = | |level13_stat6_id = flamethrower_damage_+%_per_stage_final | ||
|level13_stat6_value = | |level13_stat6_value = 300 | ||
}} | }} |
Revision as of 13:33, 19 August 2023
Name | Incinerate |
---|---|
Skill Id | IncinerateNovaInvasion |
Icon | |
Cast Time | 0.20 sec |
Level Req. | (4-66) |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 20% |
Stored Uses | 1 |
Cooldown | (30.00 sec-20.00 sec) |
Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become. | |
Skills Repeat an additional (14-25) Times Projectiles Pierce all Targets Deals (1-13) to (1-20) Fire Damage Fires Projectiles in a circle (60-33)% reduced Cast Speed (20-80)% increased Projectile Speed Fires 30 additional Projectiles (150-300)% more Damage with Hits and Ailments for each stage |
IncinerateNovaInvasion is the internal id of the skill Incinerate.