Skill:IzaroDaemonFiretrap: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
Line 11: Line 11:
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_duration                        = 6
|static_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|static_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|static_stat1_value                      = 100
|static_stat1_value                      = 100
|static_stat2_id                        = number_of_additional_traps_to_throw
|static_stat2_id                        = base_skill_is_trapped
|static_stat2_value                      = 2
|static_stat2_value                      = 1
|static_stat3_id                        = base_skill_effect_duration
|static_stat3_id                        = ignores_trap_and_mine_cooldown_limit
|static_stat3_value                      = 6000
|static_stat3_value                      = 1
|static_stat4_id                        = base_trap_duration
|static_stat4_id                        = is_area_damage
|static_stat4_value                      = 30000
|static_stat4_value                      = 1
|static_stat5_id                        = throw_traps_in_circle_radius
|static_stat5_id                        = base_trap_duration
|static_stat5_value                      = 20
|static_stat5_value                      = 30000
|static_stat6_id                        = is_trap
|static_stat6_id                        = base_skill_effect_duration
|static_stat6_value                      = 1
|static_stat6_value                      = 6000
|static_stat7_id                        = is_area_damage
|static_stat7_id                        = is_trap
|static_stat7_value                      = 1
|static_stat7_value                      = 1
|static_stat8_id                        = base_skill_is_trapped
|static_stat8_id                        = throw_traps_in_circle_radius
|static_stat8_value                      = 1
|static_stat8_value                      = 20
|static_stat9_id                        = ignores_trap_and_mine_cooldown_limit
|static_stat9_id                        = number_of_additional_traps_to_throw
|static_stat9_value                      = 1
|static_stat9_value                      = 2
|stat_text                              = Deals 3 to (4-5) Fire Damage<br>Throw up to 2 additional Traps<br>Base duration is 6 seconds<br>Trap lasts 30 seconds<br>Traps are thrown randomly around targeted location<br>Deals (2.8-3.2) Base Fire Damage per second
|stat_text                              = Trap lasts 30 seconds<br>Deals (2.8-3.2) Base Fire Damage per second<br>Base duration is 6 seconds<br>Deals 3 to (4-5) Fire Damage<br>Traps are thrown randomly around targeted location<br>Throw up to 2 additional Traps
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
|level1_stat_text                        = Deals 3 to 4 Fire Damage<br>Deals 2.8 Base Fire Damage per second
|level1_stat_text                        = Deals 2.8 Base Fire Damage per second<br>Deals 3 to 4 Fire Damage
|level1_stat1_id                        = spell_minimum_base_fire_damage
|level1_stat1_id                        = base_fire_damage_to_deal_per_minute
|level1_stat1_value                      = 3
|level1_stat1_value                      = 167
|level1_stat2_id                        = spell_maximum_base_fire_damage
|level1_stat2_id                        = spell_minimum_base_fire_damage
|level1_stat2_value                      = 4
|level1_stat2_value                      = 3
|level1_stat3_id                        = base_fire_damage_to_deal_per_minute
|level1_stat3_id                        = spell_maximum_base_fire_damage
|level1_stat3_value                      = 167
|level1_stat3_value                      = 4
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 2
|level2_level_requirement                = 2
|level2_stat_text                        = Deals 3 to 5 Fire Damage<br>Deals 3.2 Base Fire Damage per second
|level2_stat_text                        = Deals 3.2 Base Fire Damage per second<br>Deals 3 to 5 Fire Damage
|level2_stat1_id                        = spell_minimum_base_fire_damage
|level2_stat1_id                        = base_fire_damage_to_deal_per_minute
|level2_stat1_value                      = 3
|level2_stat1_value                      = 192
|level2_stat2_id                        = spell_maximum_base_fire_damage
|level2_stat2_id                        = spell_minimum_base_fire_damage
|level2_stat2_value                      = 5
|level2_stat2_value                      = 3
|level2_stat3_id                        = base_fire_damage_to_deal_per_minute
|level2_stat3_id                        = spell_maximum_base_fire_damage
|level2_stat3_value                      = 192
|level2_stat3_value                      = 5
}}
}}

Revision as of 13:25, 19 August 2023

NameFire Trap
Skill IdIzaroDaemonFiretrap
Icon
Cast Time1.00 sec
Level Req.(1-2)
Critical Strike Chance5%
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Stored Uses3
Cooldown6.00 sec
Base duration6.00 sec
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts 30 seconds
Deals (2.8-3.2) Base Fire Damage per second
Base duration is 6 seconds
Deals 3 to (4-5) Fire Damage
Traps are thrown randomly around targeted location
Throw up to 2 additional Traps

IzaroDaemonFiretrap is the internal id of the skill Fire Trap.