Skill:MonsterFireTrapInvasion: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
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|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = monster_penalty_against_minions_damage_+%_final_vs_player_minions
|static_duration                        = 8
|static_stat1_value                      = -25
|static_stat1_id                        = base_skill_is_trapped
|static_stat2_id                        = trap_variation
|static_stat1_value                      = 1
|static_stat2_id                        = ignores_trap_and_mine_cooldown_limit
|static_stat2_value                      = 1
|static_stat2_value                      = 1
|static_stat3_id                        = base_skill_effect_duration
|static_stat3_id                        = is_area_damage
|static_stat3_value                      = 8000
|static_stat3_value                      = 1
|static_stat4_id                        = base_trap_duration
|static_stat4_id                        = monster_penalty_against_minions_damage_+%_final_vs_player_minions
|static_stat4_value                      = 30000
|static_stat4_value                      = -25
|static_stat5_id                        = is_trap
|static_stat5_id                        = trap_variation
|static_stat5_value                      = 1
|static_stat5_value                      = 1
|static_stat6_id                        = is_area_damage
|static_stat6_id                        = base_trap_duration
|static_stat6_value                      = 1
|static_stat6_value                      = 30000
|static_stat7_id                        = base_skill_is_trapped
|static_stat7_id                        = base_skill_effect_duration
|static_stat7_value                      = 1
|static_stat7_value                      = 8000
|static_stat8_id                        = ignores_trap_and_mine_cooldown_limit
|static_stat8_id                        = is_trap
|static_stat8_value                      = 1
|static_stat8_value                      = 1
|stat_text                              = Deals (3-303) to (4-505) Fire Damage<br>Base duration is 8 seconds<br>Trap lasts 30 seconds<br>Deals (2.8-210.6) Base Fire Damage per second
|stat_text                              = Trap lasts 30 seconds<br>Deals (2.8-210.6) Base Fire Damage per second<br>Base duration is 8 seconds<br>Deals (3-303) to (4-505) Fire Damage
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
|level1_stat_text                        = Deals 3 to 4 Fire Damage<br>Deals 2.8 Base Fire Damage per second
|level1_stat_text                        = Deals 2.8 Base Fire Damage per second<br>Deals 3 to 4 Fire Damage
|level1_stat1_id                        = spell_minimum_base_fire_damage
|level1_stat1_id                        = base_fire_damage_to_deal_per_minute
|level1_stat1_value                      = 3
|level1_stat1_value                      = 167
|level1_stat2_id                        = spell_maximum_base_fire_damage
|level1_stat2_id                        = spell_minimum_base_fire_damage
|level1_stat2_value                      = 4
|level1_stat2_value                      = 3
|level1_stat3_id                        = base_fire_damage_to_deal_per_minute
|level1_stat3_id                        = spell_maximum_base_fire_damage
|level1_stat3_value                      = 167
|level1_stat3_value                      = 4
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 38
|level2_level_requirement                = 38
|level2_stat_text                        = Deals 67 to 101 Fire Damage<br>Deals 70 Base Fire Damage per second
|level2_stat_text                        = Deals 70 Base Fire Damage per second<br>Deals 67 to 101 Fire Damage
|level2_stat1_id                        = spell_minimum_base_fire_damage
|level2_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level2_stat1_value                      = 67
|level2_stat1_value                      = 60
|level2_stat2_id                        = spell_maximum_base_fire_damage
|level2_stat2_id                        = base_fire_damage_to_deal_per_minute
|level2_stat2_value                      = 101
|level2_stat2_value                      = 4200
|level2_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level2_stat3_id                        = spell_minimum_base_fire_damage
|level2_stat3_value                      = 60
|level2_stat3_value                      = 67
|level2_stat4_id                        = base_fire_damage_to_deal_per_minute
|level2_stat4_id                        = spell_maximum_base_fire_damage
|level2_stat4_value                      = 4200
|level2_stat4_value                      = 101
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 55
|level3_level_requirement                = 55
|level3_stat_text                        = Deals 303 to 505 Fire Damage<br>Deals 210.6 Base Fire Damage per second
|level3_stat_text                        = Deals 210.6 Base Fire Damage per second<br>Deals 303 to 505 Fire Damage
|level3_stat1_id                        = spell_minimum_base_fire_damage
|level3_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level3_stat1_value                      = 303
|level3_stat1_value                      = 100
|level3_stat2_id                        = spell_maximum_base_fire_damage
|level3_stat2_id                        = base_fire_damage_to_deal_per_minute
|level3_stat2_value                      = 505
|level3_stat2_value                      = 12636
|level3_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level3_stat3_id                        = spell_minimum_base_fire_damage
|level3_stat3_value                      = 100
|level3_stat3_value                      = 303
|level3_stat4_id                        = base_fire_damage_to_deal_per_minute
|level3_stat4_id                        = spell_maximum_base_fire_damage
|level3_stat4_value                      = 12636
|level3_stat4_value                      = 505
}}
}}

Revision as of 13:25, 19 August 2023

NameFire Trap
Skill IdMonsterFireTrapInvasion
Icon
Cast Time1.00 sec
Level Req.(1-55)
Critical Strike Chance5%
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Stored Uses3
Cooldown3.00 sec
Base duration8.00 sec
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts 30 seconds
Deals (2.8-210.6) Base Fire Damage per second
Base duration is 8 seconds
Deals (3-303) to (4-505) Fire Damage

MonsterFireTrapInvasion is the internal id of the skill Fire Trap.