Skill:ProphecyRaiseZombie: Difference between revisions
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OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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|static_stat1_id = alternate_minion | |static_stat1_id = alternate_minion | ||
|static_stat1_value = 1 | |static_stat1_value = 1 | ||
|stat_text = Maximum (4-10) Raised Zombies<br>Minions | |stat_text = (1-36)% increased Character Size<br>Maximum (4-10) Raised Zombies<br>Minions have (0-40)% more Maximum Life<br>Minions deal (10-50)% more Damage | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 3 | |level1_level_requirement = 3 | ||
|level1_stat_text = Maximum 4 Raised Zombies<br>Minions deal 10% more Damage | |level1_stat_text = 1% increased Character Size<br>Maximum 4 Raised Zombies<br>Minions deal 10% more Damage | ||
|level1_stat1_id = | |level1_stat1_id = base_actor_scale_+% | ||
|level1_stat1_value = | |level1_stat1_value = 1 | ||
|level1_stat2_id = | |level1_stat2_id = base_number_of_zombies_allowed | ||
|level1_stat2_value = | |level1_stat2_value = 4 | ||
|level1_stat3_id = | |level1_stat3_id = active_skill_minion_damage_+%_final | ||
|level1_stat3_value = | |level1_stat3_value = 10 | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 5 | |level2_level_requirement = 5 | ||
|level2_stat_text = Maximum 4 Raised Zombies<br>Minions deal 10% more Damage | |level2_stat_text = 2% increased Character Size<br>Maximum 4 Raised Zombies<br>Minions deal 10% more Damage | ||
|level2_stat1_id = | |level2_stat1_id = base_actor_scale_+% | ||
|level2_stat1_value = | |level2_stat1_value = 2 | ||
|level2_stat2_id = | |level2_stat2_id = base_number_of_zombies_allowed | ||
|level2_stat2_value = | |level2_stat2_value = 4 | ||
|level2_stat3_id = | |level2_stat3_id = active_skill_minion_damage_+%_final | ||
|level2_stat3_value = | |level2_stat3_value = 10 | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 8 | |level3_level_requirement = 8 | ||
|level3_stat_text = Maximum 4 Raised Zombies<br>Minions deal 10% more Damage | |level3_stat_text = 3% increased Character Size<br>Maximum 4 Raised Zombies<br>Minions deal 10% more Damage | ||
|level3_stat1_id = | |level3_stat1_id = base_actor_scale_+% | ||
|level3_stat1_value = | |level3_stat1_value = 3 | ||
|level3_stat2_id = | |level3_stat2_id = base_number_of_zombies_allowed | ||
|level3_stat2_value = | |level3_stat2_value = 4 | ||
|level3_stat3_id = | |level3_stat3_id = active_skill_minion_damage_+%_final | ||
|level3_stat3_value = | |level3_stat3_value = 10 | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 10 | |level4_level_requirement = 10 | ||
|level4_stat_text = Maximum 4 Raised Zombies<br>Minions deal 10% more Damage | |level4_stat_text = 4% increased Character Size<br>Maximum 4 Raised Zombies<br>Minions deal 10% more Damage | ||
|level4_stat1_id = | |level4_stat1_id = base_actor_scale_+% | ||
|level4_stat1_value = 4 | |level4_stat1_value = 4 | ||
|level4_stat2_id = | |level4_stat2_id = base_number_of_zombies_allowed | ||
|level4_stat2_value = | |level4_stat2_value = 4 | ||
|level4_stat3_id = | |level4_stat3_id = active_skill_minion_damage_+%_final | ||
|level4_stat3_value = | |level4_stat3_value = 10 | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 12 | |level5_level_requirement = 12 | ||
|level5_stat_text = Maximum 4 Raised Zombies<br>Minions deal 10% more Damage | |level5_stat_text = 5% increased Character Size<br>Maximum 4 Raised Zombies<br>Minions deal 10% more Damage | ||
|level5_stat1_id = | |level5_stat1_id = base_actor_scale_+% | ||
|level5_stat1_value = | |level5_stat1_value = 5 | ||
|level5_stat2_id = | |level5_stat2_id = base_number_of_zombies_allowed | ||
|level5_stat2_value = | |level5_stat2_value = 4 | ||
|level5_stat3_id = | |level5_stat3_id = active_skill_minion_damage_+%_final | ||
|level5_stat3_value = | |level5_stat3_value = 10 | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 14 | |level6_level_requirement = 14 | ||
|level6_stat_text = Maximum 4 Raised Zombies<br>Minions deal 10% more Damage | |level6_stat_text = 6% increased Character Size<br>Maximum 4 Raised Zombies<br>Minions deal 10% more Damage | ||
|level6_stat1_id = | |level6_stat1_id = base_actor_scale_+% | ||
|level6_stat1_value = | |level6_stat1_value = 6 | ||
|level6_stat2_id = | |level6_stat2_id = base_number_of_zombies_allowed | ||
|level6_stat2_value = | |level6_stat2_value = 4 | ||
|level6_stat3_id = | |level6_stat3_id = active_skill_minion_damage_+%_final | ||
|level6_stat3_value = | |level6_stat3_value = 10 | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 17 | |level7_level_requirement = 17 | ||
|level7_stat_text = Maximum 4 Raised Zombies<br>Minions deal 10% more Damage | |level7_stat_text = 7% increased Character Size<br>Maximum 4 Raised Zombies<br>Minions deal 10% more Damage | ||
|level7_stat1_id = | |level7_stat1_id = base_actor_scale_+% | ||
|level7_stat1_value = | |level7_stat1_value = 7 | ||
|level7_stat2_id = | |level7_stat2_id = base_number_of_zombies_allowed | ||
|level7_stat2_value = | |level7_stat2_value = 4 | ||
|level7_stat3_id = | |level7_stat3_id = active_skill_minion_damage_+%_final | ||
|level7_stat3_value = | |level7_stat3_value = 10 | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 20 | |level8_level_requirement = 20 | ||
|level8_stat_text = Maximum 4 Raised Zombies<br>Minions deal 50% more Damage | |level8_stat_text = 8% increased Character Size<br>Maximum 4 Raised Zombies<br>Minions deal 50% more Damage | ||
|level8_stat1_id = | |level8_stat1_id = base_actor_scale_+% | ||
|level8_stat1_value = | |level8_stat1_value = 8 | ||
|level8_stat2_id = | |level8_stat2_id = base_number_of_zombies_allowed | ||
|level8_stat2_value = | |level8_stat2_value = 4 | ||
|level8_stat3_id = | |level8_stat3_id = active_skill_minion_damage_+%_final | ||
|level8_stat3_value = | |level8_stat3_value = 50 | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 24 | |level9_level_requirement = 24 | ||
|level9_stat_text = Maximum 4 Raised Zombies<br>Minions deal 50% more Damage | |level9_stat_text = 9% increased Character Size<br>Maximum 4 Raised Zombies<br>Minions deal 50% more Damage | ||
|level9_stat1_id = | |level9_stat1_id = base_actor_scale_+% | ||
|level9_stat1_value = | |level9_stat1_value = 9 | ||
|level9_stat2_id = | |level9_stat2_id = base_number_of_zombies_allowed | ||
|level9_stat2_value = | |level9_stat2_value = 4 | ||
|level9_stat3_id = | |level9_stat3_id = active_skill_minion_damage_+%_final | ||
|level9_stat3_value = | |level9_stat3_value = 50 | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 30 | |level10_level_requirement = 30 | ||
|level10_stat_text = Maximum 4 Raised Zombies<br>Minions deal 50% more Damage | |level10_stat_text = 10% increased Character Size<br>Maximum 4 Raised Zombies<br>Minions deal 50% more Damage | ||
|level10_stat1_id = | |level10_stat1_id = base_actor_scale_+% | ||
|level10_stat1_value = | |level10_stat1_value = 10 | ||
|level10_stat2_id = | |level10_stat2_id = base_number_of_zombies_allowed | ||
|level10_stat2_value = | |level10_stat2_value = 4 | ||
|level10_stat3_id = | |level10_stat3_id = active_skill_minion_damage_+%_final | ||
|level10_stat3_value = | |level10_stat3_value = 50 | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 31 | |level11_level_requirement = 31 | ||
|level11_stat_text = Maximum 4 Raised Zombies<br>Minions deal 50% more Damage | |level11_stat_text = 11% increased Character Size<br>Maximum 4 Raised Zombies<br>Minions deal 50% more Damage | ||
|level11_stat1_id = | |level11_stat1_id = base_actor_scale_+% | ||
|level11_stat1_value = | |level11_stat1_value = 11 | ||
|level11_stat2_id = | |level11_stat2_id = base_number_of_zombies_allowed | ||
|level11_stat2_value = | |level11_stat2_value = 4 | ||
|level11_stat3_id = | |level11_stat3_id = active_skill_minion_damage_+%_final | ||
|level11_stat3_value = | |level11_stat3_value = 50 | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 36 | |level12_level_requirement = 36 | ||
|level12_stat_text = Maximum 4 Raised Zombies<br>Minions deal 50% more Damage | |level12_stat_text = 12% increased Character Size<br>Maximum 4 Raised Zombies<br>Minions deal 50% more Damage | ||
|level12_stat1_id = | |level12_stat1_id = base_actor_scale_+% | ||
|level12_stat1_value = | |level12_stat1_value = 12 | ||
|level12_stat2_id = | |level12_stat2_id = base_number_of_zombies_allowed | ||
|level12_stat2_value = | |level12_stat2_value = 4 | ||
|level12_stat3_id = | |level12_stat3_id = active_skill_minion_damage_+%_final | ||
|level12_stat3_value = | |level12_stat3_value = 50 | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 41 | |level13_level_requirement = 41 | ||
|level13_stat_text = Maximum 6 Raised Zombies<br>Minions deal 50% more Damage | |level13_stat_text = 13% increased Character Size<br>Maximum 6 Raised Zombies<br>Minions deal 50% more Damage | ||
|level13_stat1_id = | |level13_stat1_id = base_actor_scale_+% | ||
|level13_stat1_value = | |level13_stat1_value = 13 | ||
|level13_stat2_id = | |level13_stat2_id = base_number_of_zombies_allowed | ||
|level13_stat2_value = | |level13_stat2_value = 6 | ||
|level13_stat3_id = | |level13_stat3_id = active_skill_minion_damage_+%_final | ||
|level13_stat3_value = | |level13_stat3_value = 50 | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 44 | |level14_level_requirement = 44 | ||
|level14_stat_text = Maximum 6 Raised Zombies<br>Minions deal 50% more Damage | |level14_stat_text = 14% increased Character Size<br>Maximum 6 Raised Zombies<br>Minions deal 50% more Damage | ||
|level14_stat1_id = | |level14_stat1_id = base_actor_scale_+% | ||
|level14_stat1_value = | |level14_stat1_value = 14 | ||
|level14_stat2_id = | |level14_stat2_id = base_number_of_zombies_allowed | ||
|level14_stat2_value = | |level14_stat2_value = 6 | ||
|level14_stat3_id = | |level14_stat3_id = active_skill_minion_damage_+%_final | ||
|level14_stat3_value = | |level14_stat3_value = 50 | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 51 | |level15_level_requirement = 51 | ||
|level15_stat_text = Maximum 6 Raised Zombies<br>Minions deal 50% more Damage | |level15_stat_text = 15% increased Character Size<br>Maximum 6 Raised Zombies<br>Minions deal 50% more Damage | ||
|level15_stat1_id = | |level15_stat1_id = base_actor_scale_+% | ||
|level15_stat1_value = | |level15_stat1_value = 15 | ||
|level15_stat2_id = | |level15_stat2_id = base_number_of_zombies_allowed | ||
|level15_stat2_value = | |level15_stat2_value = 6 | ||
|level15_stat3_id = | |level15_stat3_id = active_skill_minion_damage_+%_final | ||
|level15_stat3_value = | |level15_stat3_value = 50 | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 52 | |level16_level_requirement = 52 | ||
|level16_stat_text = Maximum 6 Raised Zombies<br>Minions deal 50% more Damage | |level16_stat_text = 16% increased Character Size<br>Maximum 6 Raised Zombies<br>Minions deal 50% more Damage | ||
|level16_stat1_id = | |level16_stat1_id = base_actor_scale_+% | ||
|level16_stat1_value = | |level16_stat1_value = 16 | ||
|level16_stat2_id = | |level16_stat2_id = base_number_of_zombies_allowed | ||
|level16_stat2_value = | |level16_stat2_value = 6 | ||
|level16_stat3_id = | |level16_stat3_id = active_skill_minion_damage_+%_final | ||
|level16_stat3_value = | |level16_stat3_value = 50 | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 57 | |level17_level_requirement = 57 | ||
|level17_stat_text = Maximum 6 Raised Zombies<br>Minions | |level17_stat_text = 17% increased Character Size<br>Maximum 6 Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage | ||
|level17_stat1_id = | |level17_stat1_id = base_actor_scale_+% | ||
|level17_stat1_value = | |level17_stat1_value = 17 | ||
|level17_stat2_id = | |level17_stat2_id = base_number_of_zombies_allowed | ||
|level17_stat2_value = | |level17_stat2_value = 6 | ||
|level17_stat3_id = | |level17_stat3_id = active_skill_minion_life_+%_final | ||
|level17_stat3_value = | |level17_stat3_value = 40 | ||
|level17_stat4_id = | |level17_stat4_id = active_skill_minion_damage_+%_final | ||
|level17_stat4_value = | |level17_stat4_value = 50 | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 60 | |level18_level_requirement = 60 | ||
|level18_stat_text = Maximum 6 Raised Zombies<br>Minions | |level18_stat_text = 18% increased Character Size<br>Maximum 6 Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage | ||
|level18_stat1_id = | |level18_stat1_id = base_actor_scale_+% | ||
|level18_stat1_value = | |level18_stat1_value = 18 | ||
|level18_stat2_id = | |level18_stat2_id = base_number_of_zombies_allowed | ||
|level18_stat2_value = | |level18_stat2_value = 6 | ||
|level18_stat3_id = | |level18_stat3_id = active_skill_minion_life_+%_final | ||
|level18_stat3_value = | |level18_stat3_value = 40 | ||
|level18_stat4_id = | |level18_stat4_id = active_skill_minion_damage_+%_final | ||
|level18_stat4_value = | |level18_stat4_value = 50 | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 65 | |level19_level_requirement = 65 | ||
|level19_stat_text = Maximum 6 Raised Zombies<br>Minions | |level19_stat_text = 19% increased Character Size<br>Maximum 6 Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage | ||
|level19_stat1_id = | |level19_stat1_id = base_actor_scale_+% | ||
|level19_stat1_value = | |level19_stat1_value = 19 | ||
|level19_stat2_id = | |level19_stat2_id = base_number_of_zombies_allowed | ||
|level19_stat2_value = | |level19_stat2_value = 6 | ||
|level19_stat3_id = | |level19_stat3_id = active_skill_minion_life_+%_final | ||
|level19_stat3_value = | |level19_stat3_value = 40 | ||
|level19_stat4_id = | |level19_stat4_id = active_skill_minion_damage_+%_final | ||
|level19_stat4_value = | |level19_stat4_value = 50 | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 66 | |level20_level_requirement = 66 | ||
|level20_stat_text = Maximum 6 Raised Zombies<br>Minions | |level20_stat_text = 20% increased Character Size<br>Maximum 6 Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage | ||
|level20_stat1_id = | |level20_stat1_id = base_actor_scale_+% | ||
|level20_stat1_value = | |level20_stat1_value = 20 | ||
|level20_stat2_id = | |level20_stat2_id = base_number_of_zombies_allowed | ||
|level20_stat2_value = | |level20_stat2_value = 6 | ||
|level20_stat3_id = | |level20_stat3_id = active_skill_minion_life_+%_final | ||
|level20_stat3_value = | |level20_stat3_value = 40 | ||
|level20_stat4_id = | |level20_stat4_id = active_skill_minion_damage_+%_final | ||
|level20_stat4_value = | |level20_stat4_value = 50 | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 67 | |level21_level_requirement = 67 | ||
|level21_stat_text = Maximum 6 Raised Zombies<br>Minions | |level21_stat_text = 21% increased Character Size<br>Maximum 6 Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage | ||
|level21_stat1_id = | |level21_stat1_id = base_actor_scale_+% | ||
|level21_stat1_value = | |level21_stat1_value = 21 | ||
|level21_stat2_id = | |level21_stat2_id = base_number_of_zombies_allowed | ||
|level21_stat2_value = | |level21_stat2_value = 6 | ||
|level21_stat3_id = | |level21_stat3_id = active_skill_minion_life_+%_final | ||
|level21_stat3_value = | |level21_stat3_value = 40 | ||
|level21_stat4_id = | |level21_stat4_id = active_skill_minion_damage_+%_final | ||
|level21_stat4_value = | |level21_stat4_value = 50 | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 68 | |level22_level_requirement = 68 | ||
|level22_stat_text = Maximum 8 Raised Zombies<br>Minions | |level22_stat_text = 22% increased Character Size<br>Maximum 8 Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage | ||
|level22_stat1_id = | |level22_stat1_id = base_actor_scale_+% | ||
|level22_stat1_value = | |level22_stat1_value = 22 | ||
|level22_stat2_id = | |level22_stat2_id = base_number_of_zombies_allowed | ||
|level22_stat2_value = | |level22_stat2_value = 8 | ||
|level22_stat3_id = | |level22_stat3_id = active_skill_minion_life_+%_final | ||
|level22_stat3_value = | |level22_stat3_value = 40 | ||
|level22_stat4_id = | |level22_stat4_id = active_skill_minion_damage_+%_final | ||
|level22_stat4_value = | |level22_stat4_value = 50 | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 69 | |level23_level_requirement = 69 | ||
|level23_stat_text = Maximum 8 Raised Zombies<br>Minions | |level23_stat_text = 23% increased Character Size<br>Maximum 8 Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage | ||
|level23_stat1_id = | |level23_stat1_id = base_actor_scale_+% | ||
|level23_stat1_value = | |level23_stat1_value = 23 | ||
|level23_stat2_id = | |level23_stat2_id = base_number_of_zombies_allowed | ||
|level23_stat2_value = | |level23_stat2_value = 8 | ||
|level23_stat3_id = | |level23_stat3_id = active_skill_minion_life_+%_final | ||
|level23_stat3_value = | |level23_stat3_value = 40 | ||
|level23_stat4_id = | |level23_stat4_id = active_skill_minion_damage_+%_final | ||
|level23_stat4_value = | |level23_stat4_value = 50 | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 70 | |level24_level_requirement = 70 | ||
|level24_stat_text = Maximum 8 Raised Zombies<br>Minions | |level24_stat_text = 24% increased Character Size<br>Maximum 8 Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage | ||
|level24_stat1_id = | |level24_stat1_id = base_actor_scale_+% | ||
|level24_stat1_value = | |level24_stat1_value = 24 | ||
|level24_stat2_id = | |level24_stat2_id = base_number_of_zombies_allowed | ||
|level24_stat2_value = | |level24_stat2_value = 8 | ||
|level24_stat3_id = | |level24_stat3_id = active_skill_minion_life_+%_final | ||
|level24_stat3_value = | |level24_stat3_value = 40 | ||
|level24_stat4_id = | |level24_stat4_id = active_skill_minion_damage_+%_final | ||
|level24_stat4_value = | |level24_stat4_value = 50 | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 71 | |level25_level_requirement = 71 | ||
|level25_stat_text = Maximum 8 Raised Zombies<br>Minions | |level25_stat_text = 25% increased Character Size<br>Maximum 8 Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage | ||
|level25_stat1_id = | |level25_stat1_id = base_actor_scale_+% | ||
|level25_stat1_value = | |level25_stat1_value = 25 | ||
|level25_stat2_id = | |level25_stat2_id = base_number_of_zombies_allowed | ||
|level25_stat2_value = | |level25_stat2_value = 8 | ||
|level25_stat3_id = | |level25_stat3_id = active_skill_minion_life_+%_final | ||
|level25_stat3_value = | |level25_stat3_value = 40 | ||
|level25_stat4_id = | |level25_stat4_id = active_skill_minion_damage_+%_final | ||
|level25_stat4_value = | |level25_stat4_value = 50 | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 72 | |level26_level_requirement = 72 | ||
|level26_stat_text = Maximum 8 Raised Zombies<br>Minions | |level26_stat_text = 26% increased Character Size<br>Maximum 8 Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage | ||
|level26_stat1_id = | |level26_stat1_id = base_actor_scale_+% | ||
|level26_stat1_value = | |level26_stat1_value = 26 | ||
|level26_stat2_id = | |level26_stat2_id = base_number_of_zombies_allowed | ||
|level26_stat2_value = | |level26_stat2_value = 8 | ||
|level26_stat3_id = | |level26_stat3_id = active_skill_minion_life_+%_final | ||
|level26_stat3_value = | |level26_stat3_value = 40 | ||
|level26_stat4_id = | |level26_stat4_id = active_skill_minion_damage_+%_final | ||
|level26_stat4_value = | |level26_stat4_value = 50 | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 73 | |level27_level_requirement = 73 | ||
|level27_stat_text = Maximum 8 Raised Zombies<br>Minions | |level27_stat_text = 27% increased Character Size<br>Maximum 8 Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage | ||
|level27_stat1_id = | |level27_stat1_id = base_actor_scale_+% | ||
|level27_stat1_value = | |level27_stat1_value = 27 | ||
|level27_stat2_id = | |level27_stat2_id = base_number_of_zombies_allowed | ||
|level27_stat2_value = | |level27_stat2_value = 8 | ||
|level27_stat3_id = | |level27_stat3_id = active_skill_minion_life_+%_final | ||
|level27_stat3_value = | |level27_stat3_value = 40 | ||
|level27_stat4_id = | |level27_stat4_id = active_skill_minion_damage_+%_final | ||
|level27_stat4_value = | |level27_stat4_value = 50 | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 74 | |level28_level_requirement = 74 | ||
|level28_stat_text = Maximum 8 Raised Zombies<br>Minions | |level28_stat_text = 28% increased Character Size<br>Maximum 8 Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage | ||
|level28_stat1_id = | |level28_stat1_id = base_actor_scale_+% | ||
|level28_stat1_value = | |level28_stat1_value = 28 | ||
|level28_stat2_id = | |level28_stat2_id = base_number_of_zombies_allowed | ||
|level28_stat2_value = | |level28_stat2_value = 8 | ||
|level28_stat3_id = | |level28_stat3_id = active_skill_minion_life_+%_final | ||
|level28_stat3_value = | |level28_stat3_value = 40 | ||
|level28_stat4_id = | |level28_stat4_id = active_skill_minion_damage_+%_final | ||
|level28_stat4_value = | |level28_stat4_value = 50 | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 75 | |level29_level_requirement = 75 | ||
|level29_stat_text = Maximum 8 Raised Zombies<br>Minions | |level29_stat_text = 29% increased Character Size<br>Maximum 8 Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage | ||
|level29_stat1_id = | |level29_stat1_id = base_actor_scale_+% | ||
|level29_stat1_value = | |level29_stat1_value = 29 | ||
|level29_stat2_id = | |level29_stat2_id = base_number_of_zombies_allowed | ||
|level29_stat2_value = | |level29_stat2_value = 8 | ||
|level29_stat3_id = | |level29_stat3_id = active_skill_minion_life_+%_final | ||
|level29_stat3_value = | |level29_stat3_value = 40 | ||
|level29_stat4_id = | |level29_stat4_id = active_skill_minion_damage_+%_final | ||
|level29_stat4_value = | |level29_stat4_value = 50 | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 76 | |level30_level_requirement = 76 | ||
|level30_stat_text = Maximum 10 Raised Zombies<br>Minions | |level30_stat_text = 30% increased Character Size<br>Maximum 10 Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage | ||
|level30_stat1_id = | |level30_stat1_id = base_actor_scale_+% | ||
|level30_stat1_value = | |level30_stat1_value = 30 | ||
|level30_stat2_id = | |level30_stat2_id = base_number_of_zombies_allowed | ||
|level30_stat2_value = | |level30_stat2_value = 10 | ||
|level30_stat3_id = | |level30_stat3_id = active_skill_minion_life_+%_final | ||
|level30_stat3_value = | |level30_stat3_value = 40 | ||
|level30_stat4_id = | |level30_stat4_id = active_skill_minion_damage_+%_final | ||
|level30_stat4_value = | |level30_stat4_value = 50 | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 77 | |level31_level_requirement = 77 | ||
|level31_stat_text = Maximum 10 Raised Zombies<br>Minions | |level31_stat_text = 31% increased Character Size<br>Maximum 10 Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage | ||
|level31_stat1_id = | |level31_stat1_id = base_actor_scale_+% | ||
|level31_stat1_value = | |level31_stat1_value = 31 | ||
|level31_stat2_id = | |level31_stat2_id = base_number_of_zombies_allowed | ||
|level31_stat2_value = | |level31_stat2_value = 10 | ||
|level31_stat3_id = | |level31_stat3_id = active_skill_minion_life_+%_final | ||
|level31_stat3_value = | |level31_stat3_value = 40 | ||
|level31_stat4_id = | |level31_stat4_id = active_skill_minion_damage_+%_final | ||
|level31_stat4_value = | |level31_stat4_value = 50 | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 78 | |level32_level_requirement = 78 | ||
|level32_stat_text = Maximum 10 Raised Zombies<br>Minions | |level32_stat_text = 32% increased Character Size<br>Maximum 10 Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage | ||
|level32_stat1_id = | |level32_stat1_id = base_actor_scale_+% | ||
|level32_stat1_value = | |level32_stat1_value = 32 | ||
|level32_stat2_id = | |level32_stat2_id = base_number_of_zombies_allowed | ||
|level32_stat2_value = | |level32_stat2_value = 10 | ||
|level32_stat3_id = | |level32_stat3_id = active_skill_minion_life_+%_final | ||
|level32_stat3_value = | |level32_stat3_value = 40 | ||
|level32_stat4_id = | |level32_stat4_id = active_skill_minion_damage_+%_final | ||
|level32_stat4_value = | |level32_stat4_value = 50 | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 79 | |level33_level_requirement = 79 | ||
|level33_stat_text = Maximum 10 Raised Zombies<br>Minions | |level33_stat_text = 33% increased Character Size<br>Maximum 10 Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage | ||
|level33_stat1_id = | |level33_stat1_id = base_actor_scale_+% | ||
|level33_stat1_value = | |level33_stat1_value = 33 | ||
|level33_stat2_id = | |level33_stat2_id = base_number_of_zombies_allowed | ||
|level33_stat2_value = | |level33_stat2_value = 10 | ||
|level33_stat3_id = | |level33_stat3_id = active_skill_minion_life_+%_final | ||
|level33_stat3_value = | |level33_stat3_value = 40 | ||
|level33_stat4_id = | |level33_stat4_id = active_skill_minion_damage_+%_final | ||
|level33_stat4_value = | |level33_stat4_value = 50 | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 80 | |level34_level_requirement = 80 | ||
|level34_stat_text = Maximum 10 Raised Zombies<br>Minions | |level34_stat_text = 34% increased Character Size<br>Maximum 10 Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage | ||
|level34_stat1_id = | |level34_stat1_id = base_actor_scale_+% | ||
|level34_stat1_value = | |level34_stat1_value = 34 | ||
|level34_stat2_id = | |level34_stat2_id = base_number_of_zombies_allowed | ||
|level34_stat2_value = | |level34_stat2_value = 10 | ||
|level34_stat3_id = | |level34_stat3_id = active_skill_minion_life_+%_final | ||
|level34_stat3_value = | |level34_stat3_value = 40 | ||
|level34_stat4_id = | |level34_stat4_id = active_skill_minion_damage_+%_final | ||
|level34_stat4_value = | |level34_stat4_value = 50 | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 81 | |level35_level_requirement = 81 | ||
|level35_stat_text = Maximum 10 Raised Zombies<br>Minions | |level35_stat_text = 35% increased Character Size<br>Maximum 10 Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage | ||
|level35_stat1_id = | |level35_stat1_id = base_actor_scale_+% | ||
|level35_stat1_value = | |level35_stat1_value = 35 | ||
|level35_stat2_id = | |level35_stat2_id = base_number_of_zombies_allowed | ||
|level35_stat2_value = | |level35_stat2_value = 10 | ||
|level35_stat3_id = | |level35_stat3_id = active_skill_minion_life_+%_final | ||
|level35_stat3_value = | |level35_stat3_value = 40 | ||
|level35_stat4_id = | |level35_stat4_id = active_skill_minion_damage_+%_final | ||
|level35_stat4_value = | |level35_stat4_value = 50 | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 82 | |level36_level_requirement = 82 | ||
|level36_stat_text = Maximum 10 Raised Zombies<br>Minions | |level36_stat_text = 36% increased Character Size<br>Maximum 10 Raised Zombies<br>Minions have 40% more Maximum Life<br>Minions deal 50% more Damage | ||
|level36_stat1_id = | |level36_stat1_id = base_actor_scale_+% | ||
|level36_stat1_value = | |level36_stat1_value = 36 | ||
|level36_stat2_id = | |level36_stat2_id = base_number_of_zombies_allowed | ||
|level36_stat2_value = | |level36_stat2_value = 10 | ||
|level36_stat3_id = | |level36_stat3_id = active_skill_minion_life_+%_final | ||
|level36_stat3_value = | |level36_stat3_value = 40 | ||
|level36_stat4_id = | |level36_stat4_id = active_skill_minion_damage_+%_final | ||
|level36_stat4_value = | |level36_stat4_value = 50 | ||
}} | }} |
Revision as of 12:54, 19 August 2023
Name | Raise Zombie |
---|---|
Skill Id | ProphecyRaiseZombie |
Icon | |
Cast Time | 0.85 sec |
Level Req. | (3-82) |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded. | |
(1-36)% increased Character Size Maximum (4-10) Raised Zombies Minions have (0-40)% more Maximum Life Minions deal (10-50)% more Damage |
ProphecyRaiseZombie is the internal id of the skill Raise Zombie.