Skill:MeleeLioneye: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
Line 8: Line 8:
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = arrow_projectile_variation
|static_stat1_id                        = apply_attached_retract_arrow_on_hit
|static_stat1_value                      = 20
|static_stat1_value                      = 1
|static_stat2_id                        = skill_physical_damage_%_to_convert_to_fire
|static_stat2_id                        = arrow_projectile_variation
|static_stat2_value                      = 25
|static_stat2_value                      = 20
|static_stat3_id                        = active_skill_attack_speed_+%_final
|static_stat3_id                        = skill_can_fire_arrows
|static_stat3_value                      = -25
|static_stat3_value                      = 1
|static_stat4_id                        = skill_can_fire_arrows
|static_stat4_id                        = use_scaled_contact_offset
|static_stat4_value                      = 1
|static_stat4_value                      = 1
|static_stat5_id                        = apply_attached_retract_arrow_on_hit
|static_stat5_id                        = skill_physical_damage_%_to_convert_to_fire
|static_stat5_value                      = 1
|static_stat5_value                      = 75
|static_stat6_id                        = use_scaled_contact_offset
|static_stat6_id                        = active_skill_attack_speed_+%_final
|static_stat6_value                      = 1
|static_stat6_value                      = -25
|stat_text                              = Deals (-30-24)% more Damage<br>25% of Physical Damage Converted to Fire Damage<br>25% less Attack Speed
|stat_text                              = Deals (-30-200)% more Damage<br>75% of Physical Damage Converted to Fire Damage<br>25% less Attack Speed
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
Line 35: Line 35:
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 84
|level4_level_requirement                = 84
|level4_stat_text                        = Deals 24% more Damage
|level4_stat_text                        = Deals 200% more Damage
|level4_stat1_id                        = active_skill_damage_+%_final
|level4_stat1_id                        = active_skill_damage_+%_final
|level4_stat1_value                      = 24
|level4_stat1_value                      = 200
}}
}}

Latest revision as of 12:51, 19 August 2023

NameDefault Attack
Skill IdMeleeLioneye
Icon
Cast Time1.00 sec
Level Req.(1-84)
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Strike your foes down with a powerful blow.
Deals (-30-200)% more Damage
75% of Physical Damage Converted to Fire Damage
25% less Attack Speed

MeleeLioneye is the internal id of the skill Default Attack.