Skill:MeleeAtAnimationSpeedWithDirectionalKnockback: Difference between revisions
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OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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|static_damage_multiplier = 100 | |static_damage_multiplier = 100 | ||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_stat1_id = | |static_stat1_id = action_attack_or_cast_time_uses_animation_length | ||
|static_stat1_value = | |static_stat1_value = 1 | ||
|static_stat2_id = | |static_stat2_id = base_knockback_speed_+% | ||
|static_stat2_value = | |static_stat2_value = 300 | ||
|static_stat3_id = | |static_stat3_id = determine_knockback_direction_from_melee_pattern | ||
|static_stat3_value = 1 | |static_stat3_value = 1 | ||
|static_stat4_id = | |static_stat4_id = projectile_uses_contact_position | ||
|static_stat4_value = 1 | |static_stat4_value = 1 | ||
|static_stat5_id = | |static_stat5_id = skill_can_fire_arrows | ||
|static_stat5_value = 1 | |static_stat5_value = 1 | ||
|static_stat6_id = | |static_stat6_id = skill_can_fire_wand_projectiles | ||
|static_stat6_value = 1 | |static_stat6_value = 1 | ||
|static_stat7_id = | |static_stat7_id = use_scaled_contact_offset | ||
|static_stat7_value = 1 | |static_stat7_value = 1 | ||
|static_stat8_id = | |static_stat8_id = global_knockback | ||
|static_stat8_value = 1 | |static_stat8_value = 1 | ||
|static_stat9_id = | |static_stat9_id = knockback_distance_+% | ||
|static_stat9_value = | |static_stat9_value = 100 | ||
|stat_text = 100% increased Knockback Distance | |stat_text = Knocks Enemies Back on Hit<br>100% increased Knockback Distance | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
}} | }} |
Latest revision as of 12:50, 19 August 2023
Name | Default Attack |
---|---|
Skill Id | MeleeAtAnimationSpeedWithDirectionalKnockback |
Icon | ![]() |
Cast Time | 1.00 sec |
Level Req. | 1 |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Strike your foes down with a powerful blow. | |
Knocks Enemies Back on Hit 100% increased Knockback Distance |
MeleeAtAnimationSpeedWithDirectionalKnockback is the internal id of the skill Default Attack.