Skill:ExileFrenzy: Difference between revisions
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OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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|static_damage_multiplier = 100 | |static_damage_multiplier = 100 | ||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_stat1_id = | |static_stat1_id = skill_can_fire_arrows | ||
|static_stat1_value = | |static_stat1_value = 1 | ||
|static_stat2_id = | |static_stat2_id = active_skill_physical_damage_+%_final | ||
|static_stat2_value = 10 | |static_stat2_value = 10 | ||
|static_stat3_id = physical_damage_+%_per_frenzy_charge | |static_stat3_id = physical_damage_+%_per_frenzy_charge | ||
|static_stat3_value = 10 | |static_stat3_value = 10 | ||
|static_stat4_id = | |static_stat4_id = base_attack_speed_+%_per_frenzy_charge | ||
|static_stat4_value = | |static_stat4_value = 10 | ||
|stat_text = | |stat_text = Deals (0-36)% less Damage<br>Deals 10% more Physical Damage<br>10% increased Physical Damage per Frenzy Charge<br>10% increased Attack Speed per Frenzy Charge<br>Fires (0-2) additional Projectiles | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 30 | |level1_level_requirement = 30 | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 50 | |level2_level_requirement = 50 | ||
|level2_stat_text = | |level2_stat_text = Deals 20% less Damage<br>Fires 2 additional Projectiles | ||
|level2_stat1_id = | |level2_stat1_id = active_skill_damage_+%_final | ||
|level2_stat1_value = | |level2_stat1_value = -20 | ||
|level2_stat2_id = | |level2_stat2_id = number_of_additional_projectiles | ||
|level2_stat2_value = | |level2_stat2_value = 2 | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 65 | |level3_level_requirement = 65 | ||
|level3_stat_text = | |level3_stat_text = Deals 28% less Damage<br>Fires 2 additional Projectiles | ||
|level3_stat1_id = | |level3_stat1_id = active_skill_damage_+%_final | ||
|level3_stat1_value = | |level3_stat1_value = -28 | ||
|level3_stat2_id = | |level3_stat2_id = number_of_additional_projectiles | ||
|level3_stat2_value = | |level3_stat2_value = 2 | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 75 | |level4_level_requirement = 75 | ||
|level4_stat_text = | |level4_stat_text = Deals 36% less Damage<br>Fires 2 additional Projectiles | ||
|level4_stat1_id = | |level4_stat1_id = active_skill_damage_+%_final | ||
|level4_stat1_value = | |level4_stat1_value = -36 | ||
|level4_stat2_id = | |level4_stat2_id = number_of_additional_projectiles | ||
|level4_stat2_value = | |level4_stat2_value = 2 | ||
}} | }} |
Latest revision as of 12:49, 19 August 2023
Name | Frenzy |
---|---|
Skill Id | ExileFrenzy |
Icon | |
Cast Time | 1.00 sec |
Level Req. | (30-75) |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed. | |
Deals (0-36)% less Damage Deals 10% more Physical Damage 10% increased Physical Damage per Frenzy Charge 10% increased Attack Speed per Frenzy Charge Fires (0-2) additional Projectiles |
ExileFrenzy is the internal id of the skill Frenzy.