Skill:CitystalkerElementalHit: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
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|static_damage_multiplier                = 150
|static_damage_multiplier                = 150
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = chance_to_freeze_shock_ignite_%
|static_stat1_id                        = is_area_damage
|static_stat1_value                      = 25
|static_stat1_value                      = 1
|static_stat2_id                        = is_area_damage
|static_stat2_id                        = chance_to_freeze_shock_ignite_%
|static_stat2_value                      = 1
|static_stat2_value                      = 25
|stat_text                              = Deals (0-200)% more Damage<br>25% chance to Freeze, Shock and Ignite
|stat_text                              = Deals (0-200)% more Damage<br>25% chance to Freeze, Shock and Ignite
|level1                                  = True
|level1                                  = True

Revision as of 12:47, 19 August 2023

NameElemental Hit
Skill IdCitystalkerElementalHit
Icon
Cast Time1.00 sec
Level Req.(1-84)
Attack Speed100% of base
Attack Damage150% of base
Effectiveness of Added Damage100%
Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.
Deals (0-200)% more Damage
25% chance to Freeze, Shock and Ignite

CitystalkerElementalHit is the internal id of the skill Elemental Hit.