Skill:WbAnimatedItemChaosFireball: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
Line 11: Line 11:
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = projectile_spiral_nova_time_ms
|static_stat1_id                        = base_is_projectile
|static_stat1_value                      = 700
|static_stat1_value                      = 1
|static_stat2_id                        = active_skill_cast_speed_+%_final
|static_stat2_id                        = projectile_spiral_nova_time_ms
|static_stat2_value                      = -60
|static_stat2_value                      = 700
|static_stat3_id                        = base_number_of_projectiles_in_spiral_nova
|static_stat3_id                        = visual_hit_effect_chaos_is_green
|static_stat3_value                      = 3
|static_stat3_value                      = 1
|static_stat4_id                        = projectile_spiral_nova_angle
|static_stat4_id                        = active_skill_cast_speed_+%_final
|static_stat4_value                      = 20
|static_stat4_value                      = -60
|static_stat5_id                        = skill_fire_damage_%_to_convert_to_chaos
|static_stat5_id                        = base_number_of_projectiles_in_spiral_nova
|static_stat5_value                      = 35
|static_stat5_value                      = 3
|static_stat6_id                        = projectile_spiral_nova_both_directions
|static_stat6_id                        = projectile_spiral_nova_angle
|static_stat6_value                      = 1
|static_stat6_value                      = 20
|static_stat7_id                        = base_is_projectile
|static_stat7_id                        = projectile_spiral_nova_both_directions
|static_stat7_value                      = 1
|static_stat7_value                      = 1
|static_stat8_id                        = visual_hit_effect_chaos_is_green
|static_stat8_id                        = skill_fire_damage_%_to_convert_to_chaos
|static_stat8_value                      = 1
|static_stat8_value                      = 35
|stat_text                              = Deals (5-6) to (8-10) Fire Damage<br>60% less Cast Speed<br>Fires 3 Projectiles in a spiral<br>35% of Fire Damage Converted to Chaos Damage
|stat_text                              = Deals (5-6) to (8-10) Fire Damage<br>60% less Cast Speed<br>Fires 3 Projectiles in a spiral<br>35% of Fire Damage Converted to Chaos Damage
|level1                                  = True
|level1                                  = True

Revision as of 12:42, 19 August 2023

NameFireball
Skill IdWbAnimatedItemChaosFireball
Icon
Cast Time0.85 sec
Level Req.(3-5)
Critical Strike Chance6%
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Stored Uses1
Cooldown2.50 sec
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.
Deals (5-6) to (8-10) Fire Damage
60% less Cast Speed
Fires 3 Projectiles in a spiral
35% of Fire Damage Converted to Chaos Damage

WbAnimatedItemChaosFireball is the internal id of the skill Fireball.