Endless Tide: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 1: Line 1:
{{Passive skill box|Endless Tide}}
{{Passive skill box|Endless Tide}}


'''Endless Tide''' is an [[Atlas passive skill]] and [[Atlas keystone]].
'''Endless Tide''' is an [[Atlas passive skill]] and [[Atlas keystone]], specifically for the [[Beyond]] league encounter.
==Mechanics==
==Mechanics==
Endless Tide prevents [[Beyond boss]]es from spawning, but also lessens Beyond portal merging radius by 50%. This prevents the [[Beyond]] mechanic from ending prematurely by spawning a boss, but also reduces the number of additional Beyond monsters that spawn from portal merging.
Endless Tide prevents [[Beyond boss]]es from spawning, but also lessens Beyond portal merging radius by 50%. This prevents the [[Beyond]] mechanic from ending prematurely by spawning a boss, but also reduces the number of additional Beyond monsters that spawn from portal merging.

Revision as of 01:38, 13 August 2023

Endless Tide
Keystone
Beyond Portals in your Maps cannot spawn Unique Bosses
Beyond Portals in your Maps have 50% less Merging Radius [1]
You fight on, muscles burning, limbs leaden,

hoping for that singular moment of victory that

might finally bring relief... but it never comes.

Endless Tide is an Atlas passive skill and Atlas keystone, specifically for the Beyond league encounter.

Mechanics

Endless Tide prevents Beyond bosses from spawning, but also lessens Beyond portal merging radius by 50%. This prevents the Beyond mechanic from ending prematurely by spawning a boss, but also reduces the number of additional Beyond monsters that spawn from portal merging.

Location

As of version 3.22.0 it is located near the center-left of the Atlas passive skill tree connected to the Beyond cluster.

Version history

Version Changes
3.22.0
  • Introduced to the game.

References